Open 3D Engine AzCore API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::Compression Member List
This is the complete list of members for
AZ::IO::Compression
, including all inherited members.
AddressPolicy
AZ::EBusTraits
static
AllocatorType
typedef
AZ::EBusTraits
BindLockGuard
typedef
AZ::EBusTraits
BusHandlerOrderCompare
typedef
AZ::EBusTraits
BusIdOrderCompare
typedef
AZ::EBusTraits
BusIdType
typedef
AZ::EBusTraits
CallstackTrackerLockGuard
typedef
AZ::EBusTraits
ConnectionPolicy
typedef
AZ::EBusTraits
ConnectLockGuard
typedef
AZ::EBusTraits
DispatchLockGuard
typedef
AZ::EBusTraits
EnableEventQueue
AZ::EBusTraits
static
EnableQueuedReferences
AZ::EBusTraits
static
EventProcessingPolicy
typedef (defined in
AZ::EBusTraits
)
AZ::EBusTraits
EventQueueingActiveByDefault
AZ::EBusTraits
static
EventQueueMutexType
typedef
AZ::EBusTraits
FindCompressionInfo
(bool &found, CompressionInfo &info, const AZ::IO::PathView filePath)=0 (defined in
AZ::IO::Compression
)
AZ::IO::Compression
pure virtual
HandlerPolicy
(defined in
AZ::IO::Compression
)
AZ::IO::Compression
static
LocklessDispatch
AZ::EBusTraits
static
MutexType
typedef (defined in
AZ::IO::Compression
)
AZ::IO::Compression
RouterPolicy
typedef
AZ::EBusTraits
StoragePolicy
typedef
AZ::EBusTraits
~Compression
()=default (defined in
AZ::IO::Compression
)
AZ::IO::Compression
virtual
~EBusTraits
()=default
AZ::EBusTraits
protected
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