This is the complete list of members for AZ::Vector2, including all inherited members.
Angle(const Vector2 &v) const | AZ::Vector2 | |
AngleDeg(const Vector2 &v) const | AZ::Vector2 | |
AngleSafe(const Vector2 &v) const | AZ::Vector2 | |
AngleSafeDeg(const Vector2 &v) const | AZ::Vector2 | |
AZ_TYPE_INFO(Vector2, "{3D80F623-C85C-4741-90D0-E4E66164E6BF}") (defined in AZ::Vector2) | AZ::Vector2 | |
CreateAxisX(float length=1.0f) (defined in AZ::Vector2) | AZ::Vector2 | static |
CreateAxisY(float length=1.0f) (defined in AZ::Vector2) | AZ::Vector2 | static |
CreateFromAngle(float angle=0.0f) | AZ::Vector2 | static |
CreateFromFloat2(const float *values) | AZ::Vector2 | static |
CreateOne() | AZ::Vector2 | static |
CreateSelectCmpEqual(const Vector2 &cmp1, const Vector2 &cmp2, const Vector2 &vA, const Vector2 &vB) | AZ::Vector2 | static |
CreateSelectCmpGreater(const Vector2 &cmp1, const Vector2 &cmp2, const Vector2 &vA, const Vector2 &vB) | AZ::Vector2 | static |
CreateSelectCmpGreaterEqual(const Vector2 &cmp1, const Vector2 &cmp2, const Vector2 &vA, const Vector2 &vB) | AZ::Vector2 | static |
CreateZero() | AZ::Vector2 | static |
Dot(const Vector2 &rhs) const | AZ::Vector2 | |
GetAbs() const (defined in AZ::Vector2) | AZ::Vector2 | |
GetAcos() const | AZ::Vector2 | |
GetAngleMod() const | AZ::Vector2 | |
GetAtan() const | AZ::Vector2 | |
GetAtan2() const | AZ::Vector2 | |
GetCeil() const (defined in AZ::Vector2) | AZ::Vector2 | |
GetClamp(const Vector2 &min, const Vector2 &max) const (defined in AZ::Vector2) | AZ::Vector2 | |
GetCos() const | AZ::Vector2 | |
GetDistance(const Vector2 &v) const | AZ::Vector2 | |
GetDistanceEstimate(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
GetDistanceSq(const Vector2 &v) const | AZ::Vector2 | |
GetElement(int index) const (defined in AZ::Vector2) | AZ::Vector2 | |
GetFloor() const | AZ::Vector2 | |
GetLength() const | AZ::Vector2 | |
GetLengthEstimate() const | AZ::Vector2 | |
GetLengthReciprocal() const | AZ::Vector2 | |
GetLengthReciprocalEstimate() const | AZ::Vector2 | |
GetLengthSq() const | AZ::Vector2 | |
GetMadd(const Vector2 &mul, const Vector2 &add) | AZ::Vector2 | |
GetMax(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
GetMin(const Vector2 &v) const | AZ::Vector2 | |
GetNormalized() const | AZ::Vector2 | |
GetNormalizedEstimate() const | AZ::Vector2 | |
GetNormalizedSafe(float tolerance=Constants::Tolerance) const | AZ::Vector2 | |
GetNormalizedSafeEstimate(float tolerance=Constants::Tolerance) const (defined in AZ::Vector2) | AZ::Vector2 | |
GetPerpendicular() const | AZ::Vector2 | |
GetProjected(const Vector2 &rhs) const | AZ::Vector2 | |
GetProjectedOnNormal(const Vector2 &normal) | AZ::Vector2 | |
GetReciprocal() const | AZ::Vector2 | |
GetReciprocalEstimate() const | AZ::Vector2 | |
GetRound() const (defined in AZ::Vector2) | AZ::Vector2 | |
GetSelect(const Vector2 &vCmp, const Vector2 &vB) | AZ::Vector2 | |
GetSimdValue() const | AZ::Vector2 | |
GetSin() const | AZ::Vector2 | |
GetSinCos(Vector2 &sin, Vector2 &cos) const | AZ::Vector2 | |
GetX() const (defined in AZ::Vector2) | AZ::Vector2 | |
GetY() const (defined in AZ::Vector2) | AZ::Vector2 | |
IsClose(const Vector2 &v, float tolerance=0.001f) const | AZ::Vector2 | |
IsFinite() const | AZ::Vector2 | |
IsGreaterEqualThan(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
IsGreaterThan(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
IsLessEqualThan(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
IsLessThan(const Vector2 &v) const | AZ::Vector2 | |
IsNormalized(float tolerance=Constants::Tolerance) const (defined in AZ::Vector2) | AZ::Vector2 | |
IsZero(float tolerance=AZ::Constants::FloatEpsilon) const (defined in AZ::Vector2) | AZ::Vector2 | |
Lerp(const Vector2 &dest, float t) const | AZ::Vector2 | |
m_value (defined in AZ::Vector2) | AZ::Vector2 | |
m_values (defined in AZ::Vector2) | AZ::Vector2 | |
m_x (defined in AZ::Vector2) | AZ::Vector2 | |
m_y (defined in AZ::Vector2) | AZ::Vector2 | |
Madd(const Vector2 &mul, const Vector2 &add) (defined in AZ::Vector2) | AZ::Vector2 | |
Nlerp(const Vector2 &dest, float t) const | AZ::Vector2 | |
Normalize() | AZ::Vector2 | |
NormalizeEstimate() | AZ::Vector2 | |
NormalizeSafe(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
NormalizeSafeEstimate(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
NormalizeSafeWithLength(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
NormalizeSafeWithLengthEstimate(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
NormalizeWithLength() | AZ::Vector2 | |
NormalizeWithLengthEstimate() (defined in AZ::Vector2) | AZ::Vector2 | |
operator!=(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
operator()(int index) const | AZ::Vector2 | |
operator*(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
operator*(float multiplier) const (defined in AZ::Vector2) | AZ::Vector2 | |
operator*=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
operator*=(float multiplier) (defined in AZ::Vector2) | AZ::Vector2 | |
operator+(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
operator+=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
operator-() const (defined in AZ::Vector2) | AZ::Vector2 | |
operator-(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
operator-=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
operator/(float divisor) const (defined in AZ::Vector2) | AZ::Vector2 | |
operator/(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
operator/=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
operator/=(float divisor) (defined in AZ::Vector2) | AZ::Vector2 | |
operator==(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
Project(const Vector2 &rhs) | AZ::Vector2 | |
ProjectOnNormal(const Vector2 &normal) | AZ::Vector2 | |
Reflect(ReflectContext *context) | AZ::Vector2 | static |
Select(const Vector2 &vCmp, const Vector2 &vB) (defined in AZ::Vector2) | AZ::Vector2 | |
Set(float x) (defined in AZ::Vector2) | AZ::Vector2 | |
Set(float x, float y) (defined in AZ::Vector2) | AZ::Vector2 | |
SetElement(int index, float value) (defined in AZ::Vector2) | AZ::Vector2 | |
SetLength(float length) | AZ::Vector2 | |
SetLengthEstimate(float length) | AZ::Vector2 | |
SetSimdValue(Simd::Vec2::FloatArgType value) | AZ::Vector2 | |
SetX(float x) (defined in AZ::Vector2) | AZ::Vector2 | |
SetY(float y) (defined in AZ::Vector2) | AZ::Vector2 | |
Slerp(const Vector2 &dest, float t) const | AZ::Vector2 | |
StoreToFloat2(float *values) const | AZ::Vector2 | |
Vector2()=default | AZ::Vector2 | |
Vector2(const Vector2 &v)=default (defined in AZ::Vector2) | AZ::Vector2 | |
Vector2(float x) | AZ::Vector2 | explicit |
Vector2(float x, float y) (defined in AZ::Vector2) | AZ::Vector2 | explicit |
Vector2(const Vector3 &source) (defined in AZ::Vector2) | AZ::Vector2 | explicit |
Vector2(const Vector4 &source) (defined in AZ::Vector2) | AZ::Vector2 | explicit |
Vector2(Simd::Vec2::FloatArgType value) | AZ::Vector2 | explicit |