This is the complete list of members for AZ::Vector4, including all inherited members.
Angle(const Vector4 &v) const | AZ::Vector4 | |
AngleDeg(const Vector4 &v) const | AZ::Vector4 | |
AngleSafe(const Vector4 &v) const | AZ::Vector4 | |
AngleSafeDeg(const Vector4 &v) const | AZ::Vector4 | |
AZ_TYPE_INFO(Vector4, "{0CE9FA36-1E3A-4C06-9254-B7C73A732053}") (defined in AZ::Vector4) | AZ::Vector4 | |
CreateAxisW(float length=1.0f) (defined in AZ::Vector4) | AZ::Vector4 | static |
CreateAxisX(float length=1.0f) (defined in AZ::Vector4) | AZ::Vector4 | static |
CreateAxisY(float length=1.0f) (defined in AZ::Vector4) | AZ::Vector4 | static |
CreateAxisZ(float length=1.0f) (defined in AZ::Vector4) | AZ::Vector4 | static |
CreateFromFloat4(const float *values) | AZ::Vector4 | static |
CreateFromVector3(const Vector3 &v) | AZ::Vector4 | static |
CreateFromVector3AndFloat(const Vector3 &v, float w) | AZ::Vector4 | static |
CreateOne() | AZ::Vector4 | static |
CreateSelectCmpEqual(const Vector4 &cmp1, const Vector4 &cmp2, const Vector4 &vA, const Vector4 &vB) | AZ::Vector4 | static |
CreateSelectCmpGreater(const Vector4 &cmp1, const Vector4 &cmp2, const Vector4 &vA, const Vector4 &vB) | AZ::Vector4 | static |
CreateSelectCmpGreaterEqual(const Vector4 &cmp1, const Vector4 &cmp2, const Vector4 &vA, const Vector4 &vB) | AZ::Vector4 | static |
CreateZero() | AZ::Vector4 | static |
Dot(const Vector4 &rhs) const | AZ::Vector4 | |
Dot3(const Vector3 &rhs) const | AZ::Vector4 | |
GetAbs() const | AZ::Vector4 | |
GetAcos() const | AZ::Vector4 | |
GetAngleMod() const | AZ::Vector4 | |
GetAsVector3() const (defined in AZ::Vector4) | AZ::Vector4 | |
GetAtan() const | AZ::Vector4 | |
GetCeil() const (defined in AZ::Vector4) | AZ::Vector4 | |
GetClamp(const Vector4 &min, const Vector4 &max) const (defined in AZ::Vector4) | AZ::Vector4 | |
GetCos() const | AZ::Vector4 | |
GetDistance(const Vector4 &v) const | AZ::Vector4 | |
GetDistanceEstimate(const Vector4 &v) const (defined in AZ::Vector4) | AZ::Vector4 | |
GetDistanceSq(const Vector4 &v) const | AZ::Vector4 | |
GetElement(int32_t index) const | AZ::Vector4 | |
GetExpEstimate() const | AZ::Vector4 | |
GetFloor() const | AZ::Vector4 | |
GetHomogenized() const | AZ::Vector4 | |
GetLength() const | AZ::Vector4 | |
GetLengthEstimate() const | AZ::Vector4 | |
GetLengthReciprocal() const | AZ::Vector4 | |
GetLengthReciprocalEstimate() const | AZ::Vector4 | |
GetLengthSq() const | AZ::Vector4 | |
GetMax(const Vector4 &v) const (defined in AZ::Vector4) | AZ::Vector4 | |
GetMin(const Vector4 &v) const | AZ::Vector4 | |
GetNormalized() const | AZ::Vector4 | |
GetNormalizedEstimate() const | AZ::Vector4 | |
GetNormalizedSafe(float tolerance=Constants::Tolerance) const | AZ::Vector4 | |
GetNormalizedSafeEstimate(float tolerance=Constants::Tolerance) const (defined in AZ::Vector4) | AZ::Vector4 | |
GetReciprocal() const | AZ::Vector4 | |
GetReciprocalEstimate() const | AZ::Vector4 | |
GetRound() const (defined in AZ::Vector4) | AZ::Vector4 | |
GetSimdValue() const | AZ::Vector4 | |
GetSin() const | AZ::Vector4 | |
GetSinCos(Vector4 &sin, Vector4 &cos) const | AZ::Vector4 | |
GetW() const (defined in AZ::Vector4) | AZ::Vector4 | |
GetX() const (defined in AZ::Vector4) | AZ::Vector4 | |
GetY() const (defined in AZ::Vector4) | AZ::Vector4 | |
GetZ() const (defined in AZ::Vector4) | AZ::Vector4 | |
Homogenize() | AZ::Vector4 | |
IsClose(const Vector4 &v, float tolerance=Constants::Tolerance) const | AZ::Vector4 | |
IsFinite() const | AZ::Vector4 | |
IsGreaterEqualThan(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
IsGreaterThan(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
IsLessEqualThan(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
IsLessThan(const Vector4 &rhs) const | AZ::Vector4 | |
IsNormalized(float tolerance=Constants::Tolerance) const (defined in AZ::Vector4) | AZ::Vector4 | |
IsZero(float tolerance=Constants::FloatEpsilon) const (defined in AZ::Vector4) | AZ::Vector4 | |
Lerp(const Vector4 &dest, float t) const | AZ::Vector4 | |
m_value (defined in AZ::Vector4) | AZ::Vector4 | |
m_values (defined in AZ::Vector4) | AZ::Vector4 | |
m_w (defined in AZ::Vector4) | AZ::Vector4 | |
m_x (defined in AZ::Vector4) | AZ::Vector4 | |
m_y (defined in AZ::Vector4) | AZ::Vector4 | |
m_z (defined in AZ::Vector4) | AZ::Vector4 | |
Nlerp(const Vector4 &dest, float t) const | AZ::Vector4 | |
Normalize() | AZ::Vector4 | |
NormalizeEstimate() | AZ::Vector4 | |
NormalizeSafe(float tolerance=Constants::Tolerance) (defined in AZ::Vector4) | AZ::Vector4 | |
NormalizeSafeEstimate(float tolerance=Constants::Tolerance) (defined in AZ::Vector4) | AZ::Vector4 | |
NormalizeSafeWithLength(float tolerance=Constants::Tolerance) (defined in AZ::Vector4) | AZ::Vector4 | |
NormalizeSafeWithLengthEstimate(float tolerance=Constants::Tolerance) (defined in AZ::Vector4) | AZ::Vector4 | |
NormalizeWithLength() | AZ::Vector4 | |
NormalizeWithLengthEstimate() (defined in AZ::Vector4) | AZ::Vector4 | |
operator!=(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
operator()(int32_t index) const | AZ::Vector4 | |
operator*(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
operator*(float multiplier) const (defined in AZ::Vector4) | AZ::Vector4 | |
operator*=(const Vector4 &rhs) (defined in AZ::Vector4) | AZ::Vector4 | |
operator*=(float multiplier) (defined in AZ::Vector4) | AZ::Vector4 | |
operator+(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
operator+=(const Vector4 &rhs) (defined in AZ::Vector4) | AZ::Vector4 | |
operator-() const (defined in AZ::Vector4) | AZ::Vector4 | |
operator-(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
operator-=(const Vector4 &rhs) (defined in AZ::Vector4) | AZ::Vector4 | |
operator/(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
operator/(float divisor) const (defined in AZ::Vector4) | AZ::Vector4 | |
operator/=(const Vector4 &rhs) (defined in AZ::Vector4) | AZ::Vector4 | |
operator/=(float divisor) (defined in AZ::Vector4) | AZ::Vector4 | |
operator==(const Vector4 &rhs) const (defined in AZ::Vector4) | AZ::Vector4 | |
Reflect(ReflectContext *context) | AZ::Vector4 | static |
Set(float x) | AZ::Vector4 | |
Set(float x, float y, float z, float w) (defined in AZ::Vector4) | AZ::Vector4 | |
Set(const float values[]) | AZ::Vector4 | |
Set(const Vector3 &v) | AZ::Vector4 | |
Set(const Vector3 &v, float w) | AZ::Vector4 | |
Set(Simd::Vec4::FloatArgType v) | AZ::Vector4 | |
SetElement(int32_t index, float v) | AZ::Vector4 | |
SetLength(float length) | AZ::Vector4 | |
SetLengthEstimate(float length) | AZ::Vector4 | |
SetSimdValue(Simd::Vec4::FloatArgType value) | AZ::Vector4 | |
SetW(float w) (defined in AZ::Vector4) | AZ::Vector4 | |
SetX(float x) (defined in AZ::Vector4) | AZ::Vector4 | |
SetY(float y) (defined in AZ::Vector4) | AZ::Vector4 | |
SetZ(float z) (defined in AZ::Vector4) | AZ::Vector4 | |
Slerp(const Vector4 &dest, float t) const | AZ::Vector4 | |
StoreToFloat4(float *values) const | AZ::Vector4 | |
Vector4()=default | AZ::Vector4 | |
Vector4(const Vector4 &v)=default (defined in AZ::Vector4) | AZ::Vector4 | |
Vector4(float x) | AZ::Vector4 | explicit |
Vector4(float x, float y, float z, float w) (defined in AZ::Vector4) | AZ::Vector4 | explicit |
Vector4(const Vector2 &source) | AZ::Vector4 | explicit |
Vector4(const Vector2 &source, float z) | AZ::Vector4 | |
Vector4(const Vector2 &source, float z, float w) | AZ::Vector4 | |
Vector4(const Vector3 &source) | AZ::Vector4 | explicit |
Vector4(const Vector3 &source, float w) | AZ::Vector4 | |
Vector4(Simd::Vec4::FloatArgType value) | AZ::Vector4 | explicit |