Open 3D Engine AzCore API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::scoped_ptr< T > Member List
This is the complete list of members for
AZStd::scoped_ptr< T >
, including all inherited members.
element_type
typedef (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
get
() const (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
operator unspecified_bool_type
() const (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
operator!
() const (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
operator*
() const (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
operator->
() const (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
reset
(T *p=0) (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
scoped_ptr
(T *p=0) (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
explicit
scoped_ptr
(std::auto_ptr< T > p) (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
explicit
swap
(scoped_ptr &b) (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
unspecified_bool_type
typedef (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
~scoped_ptr
() (defined in
AZStd::scoped_ptr< T >
)
AZStd::scoped_ptr< T >
inline
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1.9.6