AddMessageHandler(AZ::u32 typeId, TMessageCallback callback) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
AddResponseHandler(AZ::u32 typeId, AZ::u32 serial, SocketConnection::TMessageCallback callback) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
AssetProcessorConnection() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
AZ_RTTI(AssetProcessorConnection, "{C205009B-74EF-4C47-8623-917883756330}", SocketConnection) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
AZ_RTTI(SocketConnection, "{CF95282C-B514-4AB8-8C72-6063AD03725B}") (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | |
Configure(const char *branchToken, const char *platform, const char *identifier, const char *projectName) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
Connect(const char *address, AZ::u16 port) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
ConnectThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
DebugMessage(const char *format,...) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
Disconnect(bool completeDisconnect=false) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
DisconnectThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
EConnectionState enum name (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | |
FlushResponseHandlers() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
GetConnectionState() const override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
GetInstance() | AzFramework::SocketConnection | static |
GetLastErrorMessage() const override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
GetLastResult() const override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
GetNewCallbackHandle() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
GetNextSerial() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
InvokeMessageHandler(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
InvokeResponseHandler(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
IsConnected() const override (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
IsDisconnected() const override (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
JoinSendRecvThreads() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
JoinThread(ThreadState &thread, AZStd::condition_variable *wakeUpCondition=nullptr) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
Listen(AZ::u16 port) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
ListenThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
m_unitTesting (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
NegotiateWithClient() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
NegotiateWithServer() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
NegotiationFailed() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | inline |
QueueMessageForSend(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
RecvThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
RemoveMessageHandler(AZ::u32 typeId, TMessageCallbackHandle callbackHandle) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
RemoveResponseHandler(AZ::u32 typeId, AZ::u32 serial) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
s_invalidCallbackHandle (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | static |
SendMsg(AZ::u32 typeId, const void *dataBuffer, AZ::u32 dataLength) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
SendMsg(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
SendRequest(AZ::u32 typeId, const void *dataBuffer, AZ::u32 dataLength, TMessageCallback handler) override | AzFramework::AssetSystem::AssetProcessorConnection | virtual |
SendRequest(AZ::u32 typeId, AZ::u32 serial, const void *dataBuffer, AZ::u32 dataLength, TMessageCallback handler) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
SendThread() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
SetInstance(SocketConnection *instance) (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | static |
StartSendRecvThreads() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
StartThread(ThreadState &thread) (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | protected |
TMessageCallback typedef | AzFramework::SocketConnection | |
TMessageCallbackHandle typedef (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | |
~AssetProcessorConnection() (defined in AzFramework::AssetSystem::AssetProcessorConnection) | AzFramework::AssetSystem::AssetProcessorConnection | |
~SocketConnection() (defined in AzFramework::SocketConnection) | AzFramework::SocketConnection | inlinevirtual |