Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::AssetSystem::FileTellResponse Member List

This is the complete list of members for AzFramework::AssetSystem::FileTellResponse, including all inherited members.

AZ_CLASS_ALLOCATOR(FileTellResponse, AZ::OSAllocator) (defined in AzFramework::AssetSystem::FileTellResponse)AzFramework::AssetSystem::FileTellResponse
AZ_RTTI(FileTellResponse, "{18870776-D1FF-40DA-B78D-3A3BB40F20F8}", BaseAssetProcessorMessage) (defined in AzFramework::AssetSystem::FileTellResponse)AzFramework::AssetSystem::FileTellResponse
AZ_RTTI(BaseAssetProcessorMessage, "{366A7093-C57B-4514-A1BD-A6437AEF2098}") (defined in AzFramework::AssetSystem::BaseAssetProcessorMessage)AzFramework::AssetSystem::BaseAssetProcessorMessage
BaseAssetProcessorMessage(bool requireFencing=false) (defined in AzFramework::AssetSystem::BaseAssetProcessorMessage)AzFramework::AssetSystem::BaseAssetProcessorMessageexplicit
FileTellResponse()=default (defined in AzFramework::AssetSystem::FileTellResponse)AzFramework::AssetSystem::FileTellResponse
FileTellResponse(AZ::u32 resultCode, AZ::u64 offset) (defined in AzFramework::AssetSystem::FileTellResponse)AzFramework::AssetSystem::FileTellResponse
GetMessageType() const overrideAzFramework::AssetSystem::FileTellResponsevirtual
m_offset (defined in AzFramework::AssetSystem::FileTellResponse)AzFramework::AssetSystem::FileTellResponse
m_resultCode (defined in AzFramework::AssetSystem::FileTellResponse)AzFramework::AssetSystem::FileTellResponse
Reflect(AZ::ReflectContext *context) (defined in AzFramework::AssetSystem::FileTellResponse)AzFramework::AssetSystem::FileTellResponsestatic
RequireFencing() constAzFramework::AssetSystem::BaseAssetProcessorMessage
~BaseAssetProcessorMessage()=default (defined in AzFramework::AssetSystem::BaseAssetProcessorMessage)AzFramework::AssetSystem::BaseAssetProcessorMessagevirtual