Open 3D Engine AzFramework API Reference  24.09
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AzFramework::InputChannel Member List

This is the complete list of members for AzFramework::InputChannel, including all inherited members.

AZ_CLASS_ALLOCATOR(InputChannel, AZ::SystemAllocator) (defined in AzFramework::InputChannel)AzFramework::InputChannel
AZ_DISABLE_COPY_MOVE(InputChannel) (defined in AzFramework::InputChannel)AzFramework::InputChannel
AZ_RTTI(InputChannel, "{1C88625D-D297-4A1C-AE07-E17F88D138F3}") (defined in AzFramework::InputChannel)AzFramework::InputChannel
GetCustomData() constAzFramework::InputChannelvirtual
GetCustomData() constAzFramework::InputChannelinline
GetDelta() constAzFramework::InputChannelvirtual
GetInputChannel() const finalAzFramework::InputChannel
GetInputChannelId() constAzFramework::InputChannel
GetInputDevice() constAzFramework::InputChannel
GetState() constAzFramework::InputChannel
GetValue() constAzFramework::InputChannelvirtual
InputChannel(const InputChannelId &inputChannelId, const InputDevice &inputDevice)AzFramework::InputChannel
IsActive() constAzFramework::InputChannel
IsStateBegan() const (defined in AzFramework::InputChannel)AzFramework::InputChannel
IsStateEnded() const (defined in AzFramework::InputChannel)AzFramework::InputChannel
IsStateIdle() constAzFramework::InputChannel
IsStateUpdated() const (defined in AzFramework::InputChannel)AzFramework::InputChannel
Reflect(AZ::ReflectContext *context) (defined in AzFramework::InputChannel)AzFramework::InputChannelstatic
ResetState() overrideAzFramework::InputChannel
SharedPositionData2D typedefAzFramework::InputChannel
State enum nameAzFramework::InputChannel
UpdateState(bool isChannelActive)AzFramework::InputChannel
~InputChannel() overrideAzFramework::InputChannel