Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::InputDeviceMotion::Implementation Member List

This is the complete list of members for AzFramework::InputDeviceMotion::Implementation, including all inherited members.

AZ_CLASS_ALLOCATOR(Implementation, AZ::SystemAllocator) (defined in AzFramework::InputDeviceMotion::Implementation)AzFramework::InputDeviceMotion::Implementation
AZ_DISABLE_COPY_MOVE(Implementation) (defined in AzFramework::InputDeviceMotion::Implementation)AzFramework::InputDeviceMotion::Implementation
Create(InputDeviceMotion &inputDevice)AzFramework::InputDeviceMotion::Implementationstatic
Implementation(InputDeviceMotion &inputDevice)AzFramework::InputDeviceMotion::Implementation
IsConnected() const =0AzFramework::InputDeviceMotion::Implementationpure virtual
ProcessAccelerationData(const InputChannelId &channelId, const AZ::Vector3 &data)AzFramework::InputDeviceMotion::Implementationprotected
ProcessMagneticFieldData(const InputChannelId &channelId, const AZ::Vector3 &data)AzFramework::InputDeviceMotion::Implementationprotected
ProcessOrientationData(const InputChannelId &channelId, const AZ::Quaternion &data)AzFramework::InputDeviceMotion::Implementationprotected
ProcessRotationRateData(const InputChannelId &channelId, const AZ::Vector3 &data)AzFramework::InputDeviceMotion::Implementationprotected
RefreshMotionSensors(const InputChannelIdSet &enabledChannelIds)=0AzFramework::InputDeviceMotion::Implementationpure virtual
ResetInputChannelStates()AzFramework::InputDeviceMotion::Implementationprotected
TickInputDevice()=0AzFramework::InputDeviceMotion::Implementationpure virtual
~Implementation()AzFramework::InputDeviceMotion::Implementationvirtual