Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::ProcessWatcher, including all inherited members.
GetCommunicator() (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | |
GetCommunicatorForChildProcess(ProcessCommunicationType communicationType) (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | static |
IsProcessRunning(AZ::u32 *outExitCode=nullptr) (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | |
LaunchProcess(const ProcessLauncher::ProcessLaunchInfo &processLaunchInfo, ProcessCommunicationType communicationType) (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | static |
LaunchProcessAndRetrieveOutput(const ProcessLauncher::ProcessLaunchInfo &processLaunchInfo, ProcessCommunicationType communicationType, AzFramework::ProcessOutput &outProcessOutput) (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | static |
SpawnProcess(const ProcessLauncher::ProcessLaunchInfo &processLaunchInfo, ProcessCommunicationType communicationType) (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | protected |
TerminateProcess(AZ::u32 exitCode) (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | |
WaitForProcessToExit(AZ::u32 waitTimeInSeconds, AZ::u32 *outExitCode=nullptr) (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | |
~ProcessWatcher() (defined in AzFramework::ProcessWatcher) | AzFramework::ProcessWatcher | virtual |