Open 3D Engine AzFramework API Reference 23.10.0
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AzPhysics::CollisionLayers Member List

This is the complete list of members for AzPhysics::CollisionLayers, including all inherited members.

AZ_CLASS_ALLOCATOR_DECL (defined in AzPhysics::CollisionLayers)AzPhysics::CollisionLayers
AZ_TYPE_INFO(CollisionLayers, "{68E7CB59-29BC-4825-AE99-182D6421EE65}") (defined in AzPhysics::CollisionLayers)AzPhysics::CollisionLayers
CollisionLayers()=default (defined in AzPhysics::CollisionLayers)AzPhysics::CollisionLayers
GetLayer(const AZStd::string &name) constAzPhysics::CollisionLayers
GetName(CollisionLayer layer) constAzPhysics::CollisionLayers
GetNames() constAzPhysics::CollisionLayers
MaxCollisionLayers (defined in AzPhysics::CollisionLayers)AzPhysics::CollisionLayersstatic
operator!=(const CollisionLayers &other) const (defined in AzPhysics::CollisionLayers)AzPhysics::CollisionLayers
operator==(const CollisionLayers &other) const (defined in AzPhysics::CollisionLayers)AzPhysics::CollisionLayers
Reflect(AZ::ReflectContext *context) (defined in AzPhysics::CollisionLayers)AzPhysics::CollisionLayersstatic
SetName(CollisionLayer layer, const AZStd::string &layerName)AzPhysics::CollisionLayers
SetName(AZ::u64 layerIndex, const AZStd::string &layerName)AzPhysics::CollisionLayers
TryGetLayer(const AZStd::string &name, CollisionLayer &layer) constAzPhysics::CollisionLayers