Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzPhysics::SimulatedBodyComponentRequests Member List

This is the complete list of members for AzPhysics::SimulatedBodyComponentRequests, including all inherited members.

DisablePhysics()=0AzPhysics::SimulatedBodyComponentRequestspure virtual
EnablePhysics()=0AzPhysics::SimulatedBodyComponentRequestspure virtual
GetAabb() const =0AzPhysics::SimulatedBodyComponentRequestspure virtual
GetSimulatedBody()=0AzPhysics::SimulatedBodyComponentRequestspure virtual
GetSimulatedBodyHandle() const =0AzPhysics::SimulatedBodyComponentRequestspure virtual
IsPhysicsEnabled() const =0AzPhysics::SimulatedBodyComponentRequestspure virtual
MutexType typedef (defined in AzPhysics::SimulatedBodyComponentRequests)AzPhysics::SimulatedBodyComponentRequests
RayCast(const AzPhysics::RayCastRequest &request)=0AzPhysics::SimulatedBodyComponentRequestspure virtual