Open 3D Engine AzFramework API Reference  24.09
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Camera::CameraComponentRequests Member List

This is the complete list of members for Camera::CameraComponentRequests, including all inherited members.

GetCameraConfiguration()Camera::CameraComponentRequestsinlinevirtual
GetFarClipDistance()=0Camera::CameraComponentRequestspure virtual
GetFov()Camera::CameraComponentRequestsinlinevirtual
GetFovDegrees()=0Camera::CameraComponentRequestspure virtual
GetFovRadians()=0Camera::CameraComponentRequestspure virtual
GetFrustumHeight()=0Camera::CameraComponentRequestspure virtual
GetFrustumWidth()=0Camera::CameraComponentRequestspure virtual
GetNearClipDistance()=0Camera::CameraComponentRequestspure virtual
GetOrthographicHalfWidth()=0Camera::CameraComponentRequestspure virtual
IsActiveView()=0Camera::CameraComponentRequestspure virtual
IsOrthographic()=0Camera::CameraComponentRequestspure virtual
MakeActiveView()=0Camera::CameraComponentRequestspure virtual
ScreenNdcToWorld(const AZ::Vector2 &screenNdcPosition, float depth)=0Camera::CameraComponentRequestspure virtual
ScreenToWorld(const AZ::Vector2 &screenPosition, float depth)=0Camera::CameraComponentRequestspure virtual
SetFarClipDistance(float farClipDistance)=0Camera::CameraComponentRequestspure virtual
SetFov(float fov)Camera::CameraComponentRequestsinlinevirtual
SetFovDegrees(float fovInDegrees)=0Camera::CameraComponentRequestspure virtual
SetFovRadians(float fovInRadians)=0Camera::CameraComponentRequestspure virtual
SetFrustumHeight(float height)=0Camera::CameraComponentRequestspure virtual
SetFrustumWidth(float width)=0Camera::CameraComponentRequestspure virtual
SetNearClipDistance(float nearClipDistance)=0Camera::CameraComponentRequestspure virtual
SetOrthographic(bool orthographic)=0Camera::CameraComponentRequestspure virtual
SetOrthographicHalfWidth(float halfWidth)=0Camera::CameraComponentRequestspure virtual
SetXRViewQuaternion(const AZ::Quaternion &viewQuat, uint32_t xrViewIndex)=0Camera::CameraComponentRequestspure virtual
WorldToScreen(const AZ::Vector3 &worldPosition)=0Camera::CameraComponentRequestspure virtual
WorldToScreenNdc(const AZ::Vector3 &worldPosition)=0Camera::CameraComponentRequestspure virtual
~CameraComponentRequests()=default (defined in Camera::CameraComponentRequests)Camera::CameraComponentRequestsvirtual