Open 3D Engine AzFramework API Reference  24.09
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Physics::RagdollNode Member List

This is the complete list of members for Physics::RagdollNode, including all inherited members.

AZ_CLASS_ALLOCATOR(RagdollNode, AZ::SystemAllocator) (defined in Physics::RagdollNode)Physics::RagdollNode
AZ_CLASS_ALLOCATOR_DECL (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBody
AZ_RTTI(RagdollNode, "{226D02B7-6138-4F6B-9870-DE5A1C3C5077}", AzPhysics::SimulatedBody) (defined in Physics::RagdollNode)Physics::RagdollNode
AZ_RTTI(AzPhysics::SimulatedBody, "{BCC37A4F-1C05-4660-9E41-0CCF2D5E7175}") (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBody
GetAabb() const =0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
GetEntityId() const =0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
GetFrameId() constAzPhysics::SimulatedBodyinline
GetJoint()=0 (defined in Physics::RagdollNode)Physics::RagdollNodepure virtual
GetNativePointer() const =0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
GetNativeType() const =0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
GetOrientation() const =0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
GetPosition() const =0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
GetRigidBody()=0 (defined in Physics::RagdollNode)Physics::RagdollNodepure virtual
GetScene()AzPhysics::SimulatedBodyvirtual
GetTransform() const =0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
GetUserData()AzPhysics::SimulatedBodyinline
IsSimulating() const =0 (defined in Physics::RagdollNode)Physics::RagdollNodepure virtual
m_bodyHandleAzPhysics::SimulatedBody
m_sceneOwnerAzPhysics::SimulatedBody
m_simulatingAzPhysics::SimulatedBody
ProcessCollisionEvent(const CollisionEvent &collision) constAzPhysics::SimulatedBody
ProcessTriggerEvent(const TriggerEvent &trigger) constAzPhysics::SimulatedBody
RayCast(const RayCastRequest &request)=0AzPhysics::SimulatedBodypure virtual
Reflect(AZ::ReflectContext *context) (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodystatic
RegisterOnCollisionBeginHandler(SimulatedBodyEvents::OnCollisionBegin::Handler &handler)AzPhysics::SimulatedBodyinline
RegisterOnCollisionEndHandler(SimulatedBodyEvents::OnCollisionEnd::Handler &handler)AzPhysics::SimulatedBodyinline
RegisterOnCollisionPersistHandler(SimulatedBodyEvents::OnCollisionPersist::Handler &handler)AzPhysics::SimulatedBodyinline
RegisterOnSyncTransformHandler(SimulatedBodyEvents::OnSyncTransform::Handler &handler)AzPhysics::SimulatedBodyinline
RegisterOnTriggerEnterHandler(SimulatedBodyEvents::OnTriggerEnter::Handler &handler)AzPhysics::SimulatedBodyinline
RegisterOnTriggerExitHandler(SimulatedBodyEvents::OnTriggerExit::Handler &handler)AzPhysics::SimulatedBodyinline
SetFrameId(uint32_t frameId)AzPhysics::SimulatedBodyinline
SetTransform(const AZ::Transform &transform)=0 (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodypure virtual
SetUserData(T *userData)AzPhysics::SimulatedBody
SyncTransform(float deltaTime) constAzPhysics::SimulatedBody
UndefinedFrameId (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodystatic
~RagdollNode()=default (defined in Physics::RagdollNode)Physics::RagdollNodevirtual
~SimulatedBody()=default (defined in AzPhysics::SimulatedBody)AzPhysics::SimulatedBodyvirtual