Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Reflection::IBufferAccess Member List

This is the complete list of members for AZ::Reflection::IBufferAccess, including all inherited members.

begin() const =0 (defined in AZ::Reflection::IBufferAccess)AZ::Reflection::IBufferAccesspure virtual
end() const =0 (defined in AZ::Reflection::IBufferAccess)AZ::Reflection::IBufferAccesspure virtual
GetSourceFile() const =0 (defined in AZ::Reflection::IBufferAccess)AZ::Reflection::IBufferAccesspure virtual
SetData(AZStd::vector< AZStd::byte > data)=0 (defined in AZ::Reflection::IBufferAccess)AZ::Reflection::IBufferAccesspure virtual
SetSourceFile(AZ::IO::PathView sourceFilePath)=0 (defined in AZ::Reflection::IBufferAccess)AZ::Reflection::IBufferAccesspure virtual