Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::VisibleGeometry, including all inherited members.
AZ_CLASS_ALLOCATOR(VisibleGeometry, AZ::SystemAllocator) (defined in AzFramework::VisibleGeometry) | AzFramework::VisibleGeometry | |
AZ_TYPE_INFO(VisibleGeometry, "{4B011208-B105-4BC1-A4F3-FD5C44785D71}") (defined in AzFramework::VisibleGeometry) | AzFramework::VisibleGeometry | |
m_indices | AzFramework::VisibleGeometry | |
m_transform | AzFramework::VisibleGeometry | |
m_transparent | AzFramework::VisibleGeometry | |
m_vertices | AzFramework::VisibleGeometry | |
Reflect(AZ::ReflectContext *context) (defined in AzFramework::VisibleGeometry) | AzFramework::VisibleGeometry | static |