Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for AzPhysics::SceneQueryHit, including all inherited members.
AZ_CLASS_ALLOCATOR_DECL (defined in AzPhysics::SceneQueryHit) | AzPhysics::SceneQueryHit | |
AZ_TYPE_INFO(SceneQueryHit, "{7A7201B9-67B5-438B-B4EB-F3EEBB78C617}") (defined in AzPhysics::SceneQueryHit) | AzPhysics::SceneQueryHit | |
IsValid() const (defined in AzPhysics::SceneQueryHit) | AzPhysics::SceneQueryHit | inline |
m_bodyHandle | AzPhysics::SceneQueryHit | |
m_distance | AzPhysics::SceneQueryHit | |
m_entityId | AzPhysics::SceneQueryHit | |
m_normal | AzPhysics::SceneQueryHit | |
m_physicsMaterialId | AzPhysics::SceneQueryHit | |
m_position | AzPhysics::SceneQueryHit | |
m_resultFlags | AzPhysics::SceneQueryHit | |
m_shape | AzPhysics::SceneQueryHit | |
operator bool() const (defined in AzPhysics::SceneQueryHit) | AzPhysics::SceneQueryHit | inlineexplicit |
Reflect(AZ::ReflectContext *context) (defined in AzPhysics::SceneQueryHit) | AzPhysics::SceneQueryHit | static |