Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Physics::HeightMaterialPoint, including all inherited members.
AZ_TYPE_INFO(HeightMaterialPoint, "{DF167ED4-24E6-4F7B-8AB7-42622F7DBAD3}") (defined in Physics::HeightMaterialPoint) | Physics::HeightMaterialPoint | |
HeightMaterialPoint(float height=0.0f, QuadMeshType type=QuadMeshType::SubdivideUpperLeftToBottomRight, uint8_t index=0) (defined in Physics::HeightMaterialPoint) | Physics::HeightMaterialPoint | inline |
m_height | Physics::HeightMaterialPoint | |
m_materialIndex | Physics::HeightMaterialPoint | |
m_padding | Physics::HeightMaterialPoint | |
m_quadMeshType | Physics::HeightMaterialPoint | |
Reflect(AZ::ReflectContext *context) (defined in Physics::HeightMaterialPoint) | Physics::HeightMaterialPoint | static |
~HeightMaterialPoint()=default (defined in Physics::HeightMaterialPoint) | Physics::HeightMaterialPoint |