Open 3D Engine AzGameFramework API Reference 23.10.0
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AzGameFramework::GameApplication Member List

This is the complete list of members for AzGameFramework::GameApplication, including all inherited members.

AZ_CLASS_ALLOCATOR(GameApplication, AZ::SystemAllocator) (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplication
CreateStaticModules(AZStd::vector< AZ::Module * > &outModules) override (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplication
GameApplication() (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplication
GameApplication(int argc, char **argvS) (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplication
MergeSettingsToRegistry(AZ::SettingsRegistryInterface &registry) override (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplicationprotected
QueryApplicationType(AZ::ApplicationTypeQuery &appType) const override (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplication
StartCommon(AZ::Entity *systemEntity) override (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplicationprotected
~GameApplication() (defined in AzGameFramework::GameApplication)AzGameFramework::GameApplication