Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::ComponentAssetMimeDataContainer Member List

This is the complete list of members for AzToolsFramework::ComponentAssetMimeDataContainer, including all inherited members.

AddComponentAsset(const AZ::Uuid &classId, const AZ::Data::AssetId &assetId)AzToolsFramework::ComponentAssetMimeDataContainer
AddToMimeData(QMimeData *mimeData) constAzToolsFramework::ComponentAssetMimeDataContainer
AZ_CLASS_ALLOCATOR(ComponentAssetMimeDataContainer, AZ::SystemAllocator) (defined in AzToolsFramework::ComponentAssetMimeDataContainer)AzToolsFramework::ComponentAssetMimeDataContainer
AZ_RTTI(ComponentAssetMimeDataContainer, "{7744B99F-2FE9-49AF-DEB2-1562BDA04238}") (defined in AzToolsFramework::ComponentAssetMimeDataContainer)AzToolsFramework::ComponentAssetMimeDataContainer
FromMimeData(const QMimeData *mimeData)AzToolsFramework::ComponentAssetMimeDataContainer
GetMimeType() (defined in AzToolsFramework::ComponentAssetMimeDataContainer)AzToolsFramework::ComponentAssetMimeDataContainerinlinestatic
m_assets (defined in AzToolsFramework::ComponentAssetMimeDataContainer)AzToolsFramework::ComponentAssetMimeDataContainer
Reflect(AZ::ReflectContext *context) (defined in AzToolsFramework::ComponentAssetMimeDataContainer)AzToolsFramework::ComponentAssetMimeDataContainerstatic
~ComponentAssetMimeDataContainer() (defined in AzToolsFramework::ComponentAssetMimeDataContainer)AzToolsFramework::ComponentAssetMimeDataContainerinlinevirtual