Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::ManipulatorManager Member List

This is the complete list of members for AzToolsFramework::ManipulatorManager, including all inherited members.

ConsumeMouseMoveResult enum nameAzToolsFramework::ManipulatorManager
ConsumeViewportMouseMove(const ViewportInteraction::MouseInteraction &) (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
ConsumeViewportMousePress(const ViewportInteraction::MouseInteraction &) (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
ConsumeViewportMouseRelease(const ViewportInteraction::MouseInteraction &) (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
ConsumeViewportMouseWheel(const ViewportInteraction::MouseInteraction &) (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
DeleteManipulatorBound(Picking::RegisteredBoundId boundId) override (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
DrawManipulators(AzFramework::DebugDisplayRequests &debugDisplay, const AzFramework::CameraState &cameraState, const ViewportInteraction::MouseInteraction &mouseInteraction) (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
Interacting() const override (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManagerinline
m_activeManipulatorAzToolsFramework::ManipulatorManagerprotected
m_boundIdToManipulatorIdMapAzToolsFramework::ManipulatorManagerprotected
m_boundManagerAzToolsFramework::ManipulatorManagerprotected
m_manipulatorIdToPtrMapAzToolsFramework::ManipulatorManagerprotected
m_manipulatorManagerIdAzToolsFramework::ManipulatorManagerprotected
m_mouseDownButtonAzToolsFramework::ManipulatorManagerprotected
m_nextManipulatorIdToGenerateAzToolsFramework::ManipulatorManagerprotected
ManipulatorManager(ManipulatorManagerId managerId) (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManagerexplicit
OnEntityInfoUpdatedVisibility(AZ::EntityId entityId, bool visible) override (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManagerprotected
PerformRaycast(const AZ::Vector3 &rayOrigin, const AZ::Vector3 &rayDirection, float &rayIntersectionDistance)AzToolsFramework::ManipulatorManagerprotected
PickedManipulator typedefAzToolsFramework::ManipulatorManagerprotected
PickedManipulatorId typedefAzToolsFramework::ManipulatorManagerprotected
PickManipulator(const ViewportInteraction::MousePick &mousePick)AzToolsFramework::ManipulatorManagerprotected
PickManipulatorId(const ViewportInteraction::MousePick &mousePick)AzToolsFramework::ManipulatorManagerprotected
RefreshMouseOverState(const ViewportInteraction::MousePick &mousePick)AzToolsFramework::ManipulatorManagerprotected
RegisterManipulator(AZStd::shared_ptr< BaseManipulator > manipulator) override (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
SetBoundDirty(Picking::RegisteredBoundId boundId) override (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
UnregisterManipulator(BaseManipulator *manipulator) override (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
UpdateBound(ManipulatorId manipulatorId, Picking::RegisteredBoundId boundId, const Picking::BoundRequestShapeBase &boundShapeData) override (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager
~ManipulatorManager() (defined in AzToolsFramework::ManipulatorManager)AzToolsFramework::ManipulatorManager