Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::Prefab::PrefabSaveHandler Member List

This is the complete list of members for AzToolsFramework::Prefab::PrefabSaveHandler, including all inherited members.

AppendEntityToSuggestedFilename(AZStd::string &filename, AZ::EntityId entityId) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
AZ_CLASS_ALLOCATOR(PrefabSaveHandler, AZ::SystemAllocator) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
CanDropItemView(bool &accepted, AzQtComponents::DragAndDropContextBase &context) override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
DoDropItemView(bool &accepted, AzQtComponents::DragAndDropContextBase &context) override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
DragEnter(QDragEnterEvent *event, AzQtComponents::DragAndDropContextBase &context) override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
DragLeave(QDragLeaveEvent *event) override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
DragMove(QDragMoveEvent *event, AzQtComponents::DragAndDropContextBase &context) override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
Drop(QDropEvent *event, AzQtComponents::DragAndDropContextBase &context) override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
ExecuteClosePrefabDialog(TemplateId templateId) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
ExecuteSavePrefabDialog(AZ::EntityId entityId) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
ExecuteSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
GenerateSuggestedFilenameFromEntities(const EntityIdList &entities, AZStd::string &outName) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
GenerateSuggestedPrefabPath(const AZStd::string &prefabName, const AZStd::string &targetDirectory, AZStd::string &suggestedFullPath) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
GetDragAndDropEventsPriority() const override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
GetDragAndDropItemViewEventsPriority() const override (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
GetPrefabSaveLocation(AZStd::string &path, AZ::u32 settingsId) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
InitializePrefabToastNotificationsView()AzToolsFramework::Prefab::PrefabSaveHandler
IsPrefabPathValidForAssets(QWidget *activeWindow, QString prefabPath, AZStd::string &retrySavePath) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
PrefabSaveHandler() (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
PrefabSaveResult enum name (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler
QueryUserForPrefabFilePath(AZStd::string &outPrefabFilePath) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
QueryUserForPrefabSaveLocation(const AZStd::string &suggestedName, const char *initialTargetDirectory, AZ::u32 prefabUserSettingsId, QWidget *activeWindow, AZStd::string &outPrefabName, AZStd::string &outPrefabFilePath) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
QueryUserForProceduralPrefabAsset(AZStd::string &outPrefabAssetPath) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
SetPrefabSaveLocation(const AZStd::string &path, AZ::u32 settingsId) (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandlerstatic
~PrefabSaveHandler() (defined in AzToolsFramework::Prefab::PrefabSaveHandler)AzToolsFramework::Prefab::PrefabSaveHandler