Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::ScopedUndoBatch Member List

This is the complete list of members for AzToolsFramework::ScopedUndoBatch, including all inherited members.

AZ_CLASS_ALLOCATOR(ScopedUndoBatch, AZ::SystemAllocator) (defined in AzToolsFramework::ScopedUndoBatch)AzToolsFramework::ScopedUndoBatch
GetUndoBatch() const (defined in AzToolsFramework::ScopedUndoBatch)AzToolsFramework::ScopedUndoBatch
MarkEntityDirty(const AZ::EntityId &id) (defined in AzToolsFramework::ScopedUndoBatch)AzToolsFramework::ScopedUndoBatchstatic
ScopedUndoBatch(const char *batchName) (defined in AzToolsFramework::ScopedUndoBatch)AzToolsFramework::ScopedUndoBatchexplicit
~ScopedUndoBatch() (defined in AzToolsFramework::ScopedUndoBatch)AzToolsFramework::ScopedUndoBatch