Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::SliceRequestComponent Member List

This is the complete list of members for AzToolsFramework::SliceRequestComponent, including all inherited members.

Activate() overrideAzToolsFramework::SliceRequestComponentprotected
AZ_COMPONENT(SliceRequestComponent, "{7E3DFACD-DC40-45EE-9B66-DBE73A8553CF}") (defined in AzToolsFramework::SliceRequestComponent)AzToolsFramework::SliceRequestComponent
CreateNewSlice(const AZ::EntityId &entityId, const char *assetPath) override (defined in AzToolsFramework::SliceRequestComponent)AzToolsFramework::SliceRequestComponentprotected
Deactivate() override (defined in AzToolsFramework::SliceRequestComponent)AzToolsFramework::SliceRequestComponentprotected
InstantiateSliceFromAssetId(const AZ::Data::AssetId &assetId, const AZ::Transform &transform) override (defined in AzToolsFramework::SliceRequestComponent)AzToolsFramework::SliceRequestComponentprotected
IsSliceDynamic(const AZ::Data::AssetId &assetId) overrideAzToolsFramework::SliceRequestComponentprotected
Reflect(AZ::ReflectContext *context) (defined in AzToolsFramework::SliceRequestComponent)AzToolsFramework::SliceRequestComponentstatic
SetSliceDynamic(const AZ::Data::AssetId &assetId, bool isDynamic) override (defined in AzToolsFramework::SliceRequestComponent)AzToolsFramework::SliceRequestComponentprotected
ShowPushDialog(const EntityIdList &entityIds) override (defined in AzToolsFramework::SliceRequestComponent)AzToolsFramework::SliceRequestComponentprotected