Open 3D Engine AzToolsFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Camera::EditorCameraRequests, including all inherited members.
Bus typedef (defined in Camera::EditorCameraRequests) | Camera::EditorCameraRequests | |
GetActiveCameraPosition(AZ::Vector3 &) | Camera::EditorCameraRequests | inlinevirtual |
GetActiveCameraState([[maybe_unused]] AzFramework::CameraState &cameraState) | Camera::EditorCameraRequests | inlinevirtual |
GetActiveCameraTransform() | Camera::EditorCameraRequests | inlinevirtual |
GetCameraFoV() | Camera::EditorCameraRequests | inlinevirtual |
GetCurrentViewEntityId() | Camera::EditorCameraRequests | inlinevirtual |
Reflect(AZ::ReflectContext *context) (defined in Camera::EditorCameraRequests) | Camera::EditorCameraRequests | static |
SetViewFromEntityPerspective(const AZ::EntityId &) | Camera::EditorCameraRequests | inlinevirtual |
~EditorCameraRequests()=default (defined in Camera::EditorCameraRequests) | Camera::EditorCameraRequests | virtual |