This is the complete list of members for AZ::DX12::CommandListBase, including all inherited members.
add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | |
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
Close() (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | virtual |
CommandListBase(const CommandListBase &)=delete (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | |
CommandListBase()=default (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | protected |
DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | protected |
FlushBarriers() (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | |
GetCommandList() (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | |
GetCommandList() const (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | |
GetDevice() const | AZ::RHI::DeviceObject | |
GetHardwareQueueClass() const (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | |
GetName() const | AZ::RHI::Object | |
Init(Device &device, RHI::HardwareQueueClass hardwareQueueClass, ID3D12CommandAllocator *commandAllocator) (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | protected |
AZ::RHI::DeviceObject::Init(Device &device) | AZ::RHI::DeviceObject | protected |
IsInitialized() const | AZ::RHI::DeviceObject | |
IsRecording() const (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | |
m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
QueueAliasingBarrier(const D3D12_RESOURCE_ALIASING_BARRIER &barrier, const BarrierOp::CommandListState *state=nullptr) | AZ::DX12::CommandListBase | |
QueueAliasingBarrier(const BarrierOp &op) | AZ::DX12::CommandListBase | |
QueueTransitionBarrier(ID3D12Resource *resource, D3D12_RESOURCE_STATES stateBefore, D3D12_RESOURCE_STATES stateAfter, const BarrierOp::CommandListState *state=nullptr) | AZ::DX12::CommandListBase | |
QueueTransitionBarrier(const D3D12_RESOURCE_TRANSITION_BARRIER &barrier, const BarrierOp::CommandListState *state=nullptr) | AZ::DX12::CommandListBase | |
QueueTransitionBarrier(const BarrierOp &op) | AZ::DX12::CommandListBase | |
release() const | AZ::RHI::Object | protected |
Reset(ID3D12CommandAllocator *commandAllocator) (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | virtual |
SetAftermathEventMarker(const char *markerData) (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | |
SetBarrierState(const BarrierOp::CommandListState &state) | AZ::DX12::CommandListBase | protected |
SetName(const Name &name) | AZ::RHI::Object | |
SetSamplePositions(const RHI::MultisampleState &state) | AZ::DX12::CommandListBase | protected |
Shutdown() override | AZ::RHI::DeviceObject | protectedvirtual |
use_count() | AZ::RHI::Object | inline |
~CommandListBase()=0 (defined in AZ::DX12::CommandListBase) | AZ::DX12::CommandListBase | pure virtual |
~DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | virtual |
~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |