This is the complete list of members for AZ::DX12::Device, including all inherited members.
| AcquireCommandList(RHI::HardwareQueueClass hardwareQueueClass) | AZ::DX12::Device | |
| AcquirePipelineLayout(const RHI::PipelineLayoutDescriptor &descriptor) | AZ::DX12::Device | |
| AcquireSampler(const RHI::SamplerState &state) | AZ::DX12::Device | |
| AcquireStagingMemory(size_t size, size_t alignment) | AZ::DX12::Device | |
| add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
| AssertSuccess(HRESULT opResult) | AZ::DX12::Device | |
| AZ_CLASS_ALLOCATOR(Device, AZ::SystemAllocator) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| AZ_RTTI(Device, "{89670048-DC28-434D-A0BE-C76165419769}", Base) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| AZ_RTTI(Device, "{C7E70BE4-3AA5-4214-91E6-52A8ECC31A34}", Object) (defined in AZ::RHI::Device) | AZ::RHI::Device | |
| AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
| BeginFrame() | AZ::RHI::Device | |
| BuildXRDescriptor() const | AZ::RHI::Device | inlinevirtual |
| CompactSRGMemory() | AZ::RHI::Device | inlinevirtual |
| CompileMemoryStatistics(MemoryStatistics &memoryStatistics, MemoryStatisticsReportFlags reportFlags) | AZ::RHI::Device | |
| Create() (defined in AZ::DX12::Device) | AZ::DX12::Device | static |
| CreateBufferCommitted(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateBufferPlaced(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, ID3D12Heap *heap, size_t heapByteOffset, bool importedFromCrossDevice) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateCrossDeviceCapableBuffer(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateD3d12maBuffer(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateImageCommitted(const RHI::ImageDescriptor &imageDescriptor, const RHI::ClearValue *optimizedClearValue, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateImagePlaced(const RHI::ImageDescriptor &imageDescriptor, const RHI::ClearValue *optimizedClearValue, D3D12_RESOURCE_STATES initialState, ID3D12Heap *heap, size_t heapByteOffset) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateImageReserved(const RHI::ImageDescriptor &imageDescriptor, D3D12_RESOURCE_STATES initialState, ImageTileLayout &imageTilingInfo) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateSwapChain(IUnknown *window, const DXGI_SWAP_CHAIN_DESCX &swapChainDesc, RHI::Ptr< IDXGISwapChainX > &swapChain) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| CreateSwapChain(const DXGI_SWAP_CHAIN_DESCX &swapChainDesc, AZStd::array< RHI::Ptr< ID3D12Resource >, RHI::Limits::Device::FrameCountMax > &outSwapChainResources) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| Device_Windows()=default (defined in AZ::DX12::Device_Windows) | AZ::DX12::Device_Windows | protected |
| EndFrame() | AZ::RHI::Device | |
| FormatCapabilitiesList typedef (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
| GetAftermathGPUCrashTracker() (defined in AZ::DX12::Device_Windows) | AZ::DX12::Device_Windows | inline |
| GetAsyncUploadQueue() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetBindlessSrgSlot() const (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetCommandQueueContext() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetConstantMemoryPageAllocator() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetDescriptor() const | AZ::RHI::Device | |
| GetDescriptorContext() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetDevice() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetDeviceIndex() const | AZ::RHI::Device | |
| GetFeatures() const | AZ::RHI::Device | |
| GetFormatCapabilities(Format format) const | AZ::RHI::Device | |
| GetImageAllocationInfo(const RHI::ImageDescriptor &descriptor, D3D12_RESOURCE_ALLOCATION_INFO &info) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetLastExecutingScope() const (defined in AZ::RHI::Device) | AZ::RHI::Device | |
| GetLimits() const | AZ::RHI::Device | |
| GetName() const | AZ::RHI::Object | |
| GetNearestSupportedFormat(Format requestedFormat, FormatCapabilities requestedCapabilities) const | AZ::RHI::Device | |
| GetPhysicalDevice() const (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetPlacedImageAllocationInfo(const RHI::ImageDescriptor &descriptor, D3D12_RESOURCE_ALLOCATION_INFO &info) (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| GetResourcePoolDatabase() const | AZ::RHI::Device | |
| GetResourcePoolDatabase() | AZ::RHI::Device | |
| Init(int deviceIndex, PhysicalDevice &physicalDevice) | AZ::RHI::Device | |
| InitBindlessSrg(RHI::Ptr< RHI::ShaderResourceGroupLayout > bindlessSrgLayout) | AZ::RHI::Device | |
| IsAftermathInitialized() const (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| IsInitialized() const | AZ::RHI::Device | |
| m_descriptor (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
| m_features (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
| m_limits (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
| m_resourcePoolDatabase (defined in AZ::RHI::Device) | AZ::RHI::Device | protected |
| m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
| Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
| OnDeviceRemoved() (defined in AZ::DX12::Device) | AZ::DX12::Device | |
| QueueForRelease(RHI::Ptr< ID3D12Object > dx12Object) | AZ::DX12::Device | |
| QueueForRelease(const MemoryView &memoryView) | AZ::DX12::Device | |
| release() const | AZ::RHI::Object | protected |
| SetDeviceRemoved() (defined in AZ::RHI::Device) | AZ::RHI::Device | |
| SetLastExecutingScope(const AZStd::string_view scopeName) (defined in AZ::RHI::Device) | AZ::RHI::Device | |
| SetName(const Name &name) | AZ::RHI::Object | |
| UpdateCpuTimingStatistics() const | AZ::RHI::Device | |
| use_count() | AZ::RHI::Object | inline |
| WaitForIdle() | AZ::RHI::Device | |
| WasDeviceRemoved() (defined in AZ::RHI::Device) | AZ::RHI::Device | |
| ~Device()=default (defined in AZ::RHI::Device) | AZ::RHI::Device | virtual |
| ~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |