This is the complete list of members for AZ::Metal::CommandList, including all inherited members.
add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
AttachVisibilityBuffer(id< MTLBuffer > visibilityResultBuffer) | AZ::Metal::CommandListBase | |
AZ_CLASS_ALLOCATOR(CommandList, AZ::SystemAllocator) (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | |
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
BeginPredication(const RHI::Buffer &buffer, uint64_t offset, RHI::PredicationOp operation) override | AZ::Metal::CommandList | inlinevirtual |
BuildBottomLevelAccelerationStructure(const RHI::RayTracingBlas &rayTracingBlas) override | AZ::Metal::CommandList | virtual |
BuildTopLevelAccelerationStructure(const RHI::RayTracingTlas &rayTracingTlas) override | AZ::Metal::CommandList | virtual |
Close() override (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | virtual |
CommandListBase()=default (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | |
CommandListBase(const CommandListBase &)=delete (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | |
Create() (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | static |
CreateEncoder(CommandEncoderType encoderType) (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | |
DefaultShadingRateCombinators | AZ::RHI::CommandList | static |
EndPredication() override | AZ::Metal::CommandList | inlinevirtual |
FlushEncoder() override (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | virtual |
GetEncoder() const (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | inlineprotected |
GetMtlCommandBuffer() const | AZ::Metal::CommandListBase | |
GetName() const | AZ::RHI::Object | |
Init(RHI::HardwareQueueClass hardwareQueueClass, Device *device) (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | |
IsEncoded() | AZ::Metal::CommandListBase | |
m_commandEncoderType (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | protected |
m_device (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | protected |
m_encoder (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | protected |
m_renderPassMultiSampleState | AZ::Metal::CommandListBase | protected |
m_untrackedResourcesComputeRead (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | protected |
m_untrackedResourcesComputeReadWrite (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | protected |
m_untrackedResourcesGfxRead (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | protected |
m_untrackedResourcesGfxReadWrite (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | protected |
m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
MakeHeapsResident(MTLRenderStages renderStages) | AZ::Metal::CommandListBase | protected |
MetalArgumentBufferArray typedef (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | |
MetalArgumentBufferArrayOffsets typedef (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | |
Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
Open(id< MTLCommandBuffer > mtlCommandBuffer) | AZ::Metal::CommandListBase | |
Open(id< MTLCommandEncoder > subEncoder, id< MTLCommandBuffer > mtlCommandBuffer) | AZ::Metal::CommandListBase | |
release() const | AZ::RHI::Object | protected |
Reset() override (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | virtual |
ResetTotalSubmits() | AZ::RHI::CommandList | inline |
ResourceProperties typedef (defined in AZ::Metal::CommandList) | AZ::Metal::CommandList | |
SetFragmentShadingRate(RHI::ShadingRate rate, const RHI::ShadingRateCombinators &combinators=DefaultShadingRateCombinators) override | AZ::Metal::CommandList | inlinevirtual |
SetName(const Name &name) | AZ::RHI::Object | |
SetRenderPassInfo(MTLRenderPassDescriptor *renderPassDescriptor, const RHI::MultisampleState renderPassMultisampleState, const AZStd::set< id< MTLHeap > > &residentHeaps) | AZ::Metal::CommandListBase | |
SetScissor(const Scissor &scissor) | AZ::RHI::CommandList | inline |
SetScissors(const RHI::Scissor *scissors, uint32_t count) override | AZ::Metal::CommandList | virtual |
SetShaderResourceGroupForDispatch(const RHI::ShaderResourceGroup &shaderResourceGroup) override | AZ::Metal::CommandList | virtual |
SetShaderResourceGroupForDraw(const RHI::ShaderResourceGroup &shaderResourceGroup) override | AZ::Metal::CommandList | virtual |
SetSubmitRange(const SubmitRange &submitRange) | AZ::RHI::CommandList | inline |
SetViewport(const Viewport &viewport) | AZ::RHI::CommandList | inline |
SetViewports(const RHI::Viewport *viewports, uint32_t count) override | AZ::Metal::CommandList | virtual |
SetVisibilityResultMode(MTLVisibilityResultMode visibilityResultMode, size_t queryOffset) | AZ::Metal::CommandListBase | |
Shutdown() | AZ::Metal::CommandList | virtual |
SignalResourceFence(const Fence &fence) (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | |
Submit(const RHI::DrawItem &drawItem, uint32_t submitIndex=0) override | AZ::Metal::CommandList | virtual |
Submit(const RHI::CopyItem ©Item, uint32_t submitIndex=0) override | AZ::Metal::CommandList | virtual |
Submit(const RHI::DispatchItem &dispatchItem, uint32_t submitIndex=0) override | AZ::Metal::CommandList | virtual |
Submit(const RHI::DispatchRaysItem &dispatchRaysItem, uint32_t submitIndex=0) override | AZ::Metal::CommandList | virtual |
use_count() | AZ::RHI::Object | inline |
ValidateSubmitIndex(uint32_t submitIndex) | AZ::RHI::CommandList | inline |
ValidateTotalSubmits(const ScopeProducer *scopeProducer) | AZ::RHI::CommandList | |
WaitOnResourceFence(const Fence &fence) (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | |
~CommandListBase()=0 (defined in AZ::Metal::CommandListBase) | AZ::Metal::CommandListBase | pure virtual |
~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |