Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Metal::StreamingImagePoolResolver Member List

This is the complete list of members for AZ::Metal::StreamingImagePoolResolver, including all inherited members.

AZ_CLASS_ALLOCATOR(StreamingImagePoolResolver, AZ::SystemAllocator) (defined in AZ::Metal::StreamingImagePoolResolver)AZ::Metal::StreamingImagePoolResolver
AZ_RTTI(StreamingImagePoolResolver, "{85943BB1-AAE9-47C6-B05A-4B0BFBF1E0A8}", Base) (defined in AZ::Metal::StreamingImagePoolResolver)AZ::Metal::StreamingImagePoolResolver
AZ_RTTI(ResourcePoolResolver, "{CCA67B06-218B-4727-BD86-A754DCBCA200}", RHI::ResourcePoolResolver) (defined in AZ::Metal::ResourcePoolResolver)AZ::Metal::ResourcePoolResolver
AZ_RTTI(ResourcePoolResolver, "{2468216A-46EF-483C-9D0D-66F2EFC937BD}") (defined in AZ::RHI::ResourcePoolResolver)AZ::RHI::ResourcePoolResolver
CalculateMipLevel(int lowestMipLength, int currentMipLength) (defined in AZ::Metal::StreamingImagePoolResolver)AZ::Metal::StreamingImagePoolResolver
Compile() overrideAZ::Metal::StreamingImagePoolResolvervirtual
Deactivate() overrideAZ::Metal::StreamingImagePoolResolvervirtual
GetDevice() const (defined in AZ::Metal::ResourcePoolResolver)AZ::Metal::ResourcePoolResolverinline
m_device (defined in AZ::Metal::ResourcePoolResolver)AZ::Metal::ResourcePoolResolverprotected
OnResourceShutdown(const RHI::Resource &resource)AZ::Metal::ResourcePoolResolverinlinevirtual
Resolve(CommandList &commandList) const overrideAZ::Metal::StreamingImagePoolResolvervirtual
ResourcePoolResolver(Device &device) (defined in AZ::Metal::ResourcePoolResolver)AZ::Metal::ResourcePoolResolverinline
StreamingImagePoolResolver(Device &device, StreamingImagePool *streamingImagePool) (defined in AZ::Metal::StreamingImagePoolResolver)AZ::Metal::StreamingImagePoolResolverinline
UpdateImage(const RHI::StreamingImageExpandRequest &request) (defined in AZ::Metal::StreamingImagePoolResolver)AZ::Metal::StreamingImagePoolResolver
~ResourcePoolResolver()=default (defined in AZ::RHI::ResourcePoolResolver)AZ::RHI::ResourcePoolResolvervirtual