This is the complete list of members for AZ::Null::CommandList, including all inherited members.
add_ref() const (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
AZ_CLASS_ALLOCATOR(CommandList, AZ::SystemAllocator) (defined in AZ::Null::CommandList) | AZ::Null::CommandList | |
AZ_RTTI(CommandList, "{265B877D-21DC-48FF-9D82-AA30C3E16422}", Base) (defined in AZ::Null::CommandList) | AZ::Null::CommandList | |
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | |
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object) | AZ::RHI::Object | |
BeginPredication(const RHI::Buffer &buffer, uint64_t offset, RHI::PredicationOp operation) override | AZ::Null::CommandList | inlinevirtual |
BuildBottomLevelAccelerationStructure(const RHI::RayTracingBlas &rayTracingBlas) override | AZ::Null::CommandList | inlinevirtual |
BuildTopLevelAccelerationStructure(const RHI::RayTracingTlas &rayTracingTlas) override | AZ::Null::CommandList | inlinevirtual |
Create() (defined in AZ::Null::CommandList) | AZ::Null::CommandList | static |
DefaultShadingRateCombinators | AZ::RHI::CommandList | static |
DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | protected |
EndPredication() override | AZ::Null::CommandList | inlinevirtual |
GetDevice() const | AZ::RHI::DeviceObject | |
GetName() const | AZ::RHI::Object | |
Init(Device &device) | AZ::RHI::DeviceObject | protected |
IsInitialized() const | AZ::RHI::DeviceObject | |
m_useCount (defined in AZ::RHI::Object) | AZ::RHI::Object | mutableprotected |
Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | protected |
release() const | AZ::RHI::Object | protected |
ResetTotalSubmits() | AZ::RHI::CommandList | inline |
SetFragmentShadingRate(RHI::ShadingRate rate, const RHI::ShadingRateCombinators &combinators=DefaultShadingRateCombinators) override | AZ::Null::CommandList | inlinevirtual |
SetName(const Name &name) | AZ::RHI::Object | |
SetScissor(const Scissor &scissor) | AZ::RHI::CommandList | inline |
SetScissors(const RHI::Scissor *scissors, uint32_t count) override | AZ::Null::CommandList | inlinevirtual |
SetShaderResourceGroupForDispatch(const RHI::ShaderResourceGroup &shaderResourceGroup) override | AZ::Null::CommandList | inlinevirtual |
SetShaderResourceGroupForDraw(const RHI::ShaderResourceGroup &shaderResourceGroup) override | AZ::Null::CommandList | inlinevirtual |
SetSubmitRange(const SubmitRange &submitRange) | AZ::RHI::CommandList | inline |
SetViewport(const Viewport &viewport) | AZ::RHI::CommandList | inline |
SetViewports(const RHI::Viewport *viewports, uint32_t count) override | AZ::Null::CommandList | inlinevirtual |
Shutdown() override | AZ::Null::CommandList | virtual |
Submit(const RHI::DrawItem &drawItem, uint32_t submitIndex=0) override | AZ::Null::CommandList | inlinevirtual |
Submit(const RHI::CopyItem ©Item, uint32_t submitIndex=0) override | AZ::Null::CommandList | inlinevirtual |
Submit(const RHI::DispatchItem &dispatchItem, uint32_t submitIndex=0) override | AZ::Null::CommandList | inlinevirtual |
Submit(const RHI::DispatchRaysItem &dispatchRaysItem, uint32_t submitIndex=0) override | AZ::Null::CommandList | inlinevirtual |
use_count() | AZ::RHI::Object | inline |
ValidateSubmitIndex(uint32_t submitIndex) | AZ::RHI::CommandList | inline |
ValidateTotalSubmits(const ScopeProducer *scopeProducer) | AZ::RHI::CommandList | |
~DeviceObject()=default (defined in AZ::RHI::DeviceObject) | AZ::RHI::DeviceObject | virtual |
~Object()=default (defined in AZ::RHI::Object) | AZ::RHI::Object | virtual |