This is the complete list of members for AZ::RHI::ConstantsData, including all inherited members.
AZ_DEFAULT_COPY_MOVE(ConstantsData) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
ConstantIsEqual(const ConstantsData &other, ShaderInputConstantIndex inputIndex) const | AZ::RHI::ConstantsData | |
ConstantsData()=default (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
ConstantsData(const ConstantsLayout *layout) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | explicit |
GetConstant(ShaderInputConstantIndex inputIndex) const | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex, uint32_t arrayIndex) const | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstant(ShaderInputConstantIndex inputIndex) const (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
GetConstantArray(ShaderInputConstantIndex inputIndex) const | AZ::RHI::ConstantsData | |
GetConstantData() const | AZ::RHI::ConstantsData | |
GetConstantRaw(ShaderInputConstantIndex inputIndex) const | AZ::RHI::ConstantsData | |
GetIndicesOfDifferingConstants(const ConstantsData &other) const | AZ::RHI::ConstantsData | |
GetLayout() const | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const T &value) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const T &value, uint32_t arrayIndex) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const bool &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const Matrix3x3 &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const Matrix3x4 &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const Matrix4x4 &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const Vector2 &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const Vector3 &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const Vector4 &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstant(ShaderInputConstantIndex inputIndex, const Color &value) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstantArray(ShaderInputConstantIndex inputIndex, AZStd::span< const T > values) | AZ::RHI::ConstantsData | |
SetConstantArray(ShaderInputConstantIndex inputIndex, AZStd::span< const bool > values) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstantData(const void *bytes, size_t byteCount) | AZ::RHI::ConstantsData | |
SetConstantData(const void *bytes, size_t byteOffset, size_t byteCount) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstantMatrixRows(ShaderInputConstantIndex inputIndex, const Matrix3x3 &value, uint32_t rowCount) | AZ::RHI::ConstantsData | |
SetConstantMatrixRows(ShaderInputConstantIndex inputIndex, const Matrix3x4 &value, uint32_t rowCount) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstantMatrixRows(ShaderInputConstantIndex inputIndex, const Matrix4x4 &value, uint32_t rowCount) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData | |
SetConstantRaw(ShaderInputConstantIndex inputIndex, const void *bytes, size_t byteCount) | AZ::RHI::ConstantsData | |
SetConstantRaw(ShaderInputConstantIndex inputIndex, const void *bytes, size_t byteOffset, size_t byteCount) (defined in AZ::RHI::ConstantsData) | AZ::RHI::ConstantsData |