This is the complete list of members for AZ::RPI::MeshDrawPacket, including all inherited members.
AZ_DEFAULT_COPY(MeshDrawPacket) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
AZ_DEFAULT_MOVE(MeshDrawPacket) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
ClearDrawListFilter() (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
ClearShaderOptions() (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
GetActiveShaderList() const (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | inline |
GetDrawListFilter() (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
GetMaterial() const (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
GetMesh() const (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
GetRHIDrawPacket() const (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
GetRootConstantsLayout() const (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
MeshDrawPacket()=default (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
MeshDrawPacket(ModelLod &modelLod, size_t modelLodMeshIndex, Data::Instance< Material > materialOverride, Data::Instance< ShaderResourceGroup > objectSrg, const MaterialModelUvOverrideMap &materialModelUvMap={}) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
SetEnableDraw(RHI::DrawListTag drawListTag, bool enableDraw) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
SetShaderOption(const Name &shaderOptionName, RPI::ShaderOptionValue value) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
SetSortKey(RHI::DrawItemSortKey sortKey) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
SetStencilRef(uint8_t stencilRef) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
ShaderList typedef (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
UnsetShaderOption(const Name &shaderOptionName) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket | |
Update(const Scene &parentScene, bool forceUpdate=false) (defined in AZ::RPI::MeshDrawPacket) | AZ::RPI::MeshDrawPacket |