This is the complete list of members for AZ::Render::MeshFeatureProcessorInterface, including all inherited members.
AcquireMesh(const MeshHandleDescriptor &descriptor, const CustomMaterialMap &materials={})=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
AcquireMesh(const MeshHandleDescriptor &descriptor, const Data::Instance< RPI::Material > &material)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
Activate() | AZ::RPI::FeatureProcessor | inlinevirtual |
AddRenderPasses(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
ApplyRenderPipelineChange(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
AZ_RTTI(AZ::Render::MeshFeatureProcessorInterface, "{975D7F0C-2E7E-4819-94D0-D3C4E2024721}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::MeshFeatureProcessorInterface) | AZ::Render::MeshFeatureProcessorInterface | |
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
CloneMesh(const MeshHandle &meshHandle)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
ConnectModelChangeEventHandler(const MeshHandle &meshHandle, ModelChangedEvent::Handler &handler)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
ConnectObjectSrgCreatedEventHandler(const MeshHandle &meshHandle, ObjectSrgCreatedEvent::Handler &handler)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
Deactivate() | AZ::RPI::FeatureProcessor | inlinevirtual |
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
GetCustomMaterials(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetDrawPackets(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetExcludeFromReflectionCubeMaps(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetIsAlwaysDynamic(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetLocalAabb(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetMeshLodConfiguration(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetModel(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetModelAsset(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetNonUniformScale(const MeshHandle &meshHandle)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetObjectId(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetObjectSrgs(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetParentScene() const (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | inline |
GetRayTracingEnabled(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetSortKey(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetTransform(const MeshHandle &meshHandle)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
GetVisible(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
MeshHandle typedef (defined in AZ::Render::MeshFeatureProcessorInterface) | AZ::Render::MeshFeatureProcessorInterface | |
ModelChangedEvent typedef (defined in AZ::Render::MeshFeatureProcessorInterface) | AZ::Render::MeshFeatureProcessorInterface | |
ObjectSrgCreatedEvent typedef (defined in AZ::Render::MeshFeatureProcessorInterface) | AZ::Render::MeshFeatureProcessorInterface | |
OnEndCulling(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
OnRenderEnd() | AZ::RPI::FeatureProcessor | inlinevirtual |
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) | AZ::RPI::FeatureProcessor | inlinevirtual |
QueueObjectSrgForCompile(const MeshHandle &meshHandle) const =0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
ReleaseMesh(MeshHandle &meshHandle)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
Render(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
SetCustomMaterials(const MeshHandle &meshHandle, const Data::Instance< RPI::Material > &material)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetCustomMaterials(const MeshHandle &meshHandle, const CustomMaterialMap &materials)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetExcludeFromReflectionCubeMaps(const MeshHandle &meshHandle, bool excludeFromReflectionCubeMaps)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetIsAlwaysDynamic(const MeshHandle &meshHandle, bool isAlwaysDynamic)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetLocalAabb(const MeshHandle &meshHandle, const AZ::Aabb &localAabb)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetMeshLodConfiguration(const MeshHandle &meshHandle, const RPI::Cullable::LodConfiguration &meshLodConfig)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetRayTracingDirty(const MeshHandle &meshHandle)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetRayTracingEnabled(const MeshHandle &meshHandle, bool rayTracingEnabled)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetSortKey(const MeshHandle &meshHandle, RHI::DrawItemSortKey sortKey)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetTransform(const MeshHandle &meshHandle, const Transform &transform, const Vector3 &nonUniformScale=Vector3::CreateOne())=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetUseForwardPassIblSpecular(const MeshHandle &meshHandle, bool useForwardPassIblSpecular)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
SetVisible(const MeshHandle &meshHandle, bool visible)=0 | AZ::Render::MeshFeatureProcessorInterface | pure virtual |
Simulate(const SimulatePacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | virtual |