AcquireLight() override | AZ::Render::PolygonLightFeatureProcessor | virtual |
Activate() override | AZ::Render::PolygonLightFeatureProcessor | virtual |
AddRenderPasses(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
ApplyRenderPipelineChange(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
AZ_RTTI(AZ::Render::PolygonLightFeatureProcessor, "{59E4245F-AD7B-4181-B80A-1B973A50B4C8}", AZ::Render::PolygonLightFeatureProcessorInterface) (defined in AZ::Render::PolygonLightFeatureProcessor) | AZ::Render::PolygonLightFeatureProcessor | |
AZ_RTTI(AZ::Render::PolygonLightFeatureProcessorInterface, "{FB21684B-5752-4943-9D44-C81EB0C0991B}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::PolygonLightFeatureProcessorInterface) | AZ::Render::PolygonLightFeatureProcessorInterface | |
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
CloneLight(LightHandle handle) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
Deactivate() override | AZ::Render::PolygonLightFeatureProcessor | virtual |
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
GetLightBuffer() const (defined in AZ::Render::PolygonLightFeatureProcessor) | AZ::Render::PolygonLightFeatureProcessor | |
GetLightCount() const (defined in AZ::Render::PolygonLightFeatureProcessor) | AZ::Render::PolygonLightFeatureProcessor | |
GetLightPointBuffer() const (defined in AZ::Render::PolygonLightFeatureProcessor) | AZ::Render::PolygonLightFeatureProcessor | |
GetParentScene() const (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | inline |
LightHandle typedef (defined in AZ::Render::PolygonLightFeatureProcessorInterface) | AZ::Render::PolygonLightFeatureProcessorInterface | |
OnEndCulling(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
OnRenderEnd() | AZ::RPI::FeatureProcessor | inlinevirtual |
PhotometricUnitType (defined in AZ::Render::PolygonLightFeatureProcessorInterface) | AZ::Render::PolygonLightFeatureProcessorInterface | static |
PolygonLightFeatureProcessor() (defined in AZ::Render::PolygonLightFeatureProcessor) | AZ::Render::PolygonLightFeatureProcessor | |
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) | AZ::RPI::FeatureProcessor | inlinevirtual |
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::PolygonLightFeatureProcessor) | AZ::Render::PolygonLightFeatureProcessor | static |
ReleaseLight(LightHandle &handle) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
Render(const RenderPacket &packet) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
SetAttenuationRadius(LightHandle handle, float attenuationRadius) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
SetLightEmitsBothDirections(LightHandle handle, bool lightEmitsBothDirections) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
SetPolygonPoints(LightHandle handle, const Vector3 *vectices, const uint32_t vertexCount, const Vector3 &direction) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
SetPosition(LightHandle handle, const AZ::Vector3 &position) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
SetRgbIntensity(LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
Simulate(const SimulatePacket &packet) override | AZ::Render::PolygonLightFeatureProcessor | virtual |
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | virtual |
~PolygonLightFeatureProcessor()=default (defined in AZ::Render::PolygonLightFeatureProcessor) | AZ::Render::PolygonLightFeatureProcessor | virtual |