Activate() override | AZ::Render::RayTracingFeatureProcessor | virtual |
AddMesh(const AZ::Uuid &uuid, const Mesh &rayTracingMesh, const SubMeshVector &subMeshes) | AZ::Render::RayTracingFeatureProcessor | |
AddRenderPasses(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
ApplyRenderPipelineChange(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
AZ_RTTI(AZ::Render::RayTracingFeatureProcessor, "{5017EFD3-A996-44B0-9ED2-C47609A2EE8D}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | |
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
BlasInstanceMap typedef (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | |
Deactivate() override | AZ::Render::RayTracingFeatureProcessor | virtual |
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
GetBlasInstances() (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | inline |
GetBufferPools() | AZ::Render::RayTracingFeatureProcessor | inline |
GetMaterialInfoGpuBuffer() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetMeshInfoGpuBuffer() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetParentScene() const (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | inline |
GetRayTracingMaterialSrg() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetRayTracingSceneSrg() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetRevision() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetSubMeshCount() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetSubMeshes() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetSubMeshes() (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | inline |
GetTlas() const | AZ::Render::RayTracingFeatureProcessor | inline |
GetTlas() (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | inline |
GetTlasAttachmentId() const | AZ::Render::RayTracingFeatureProcessor | inline |
IndexVector typedef (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | |
OnEndCulling(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
OnRenderEnd() | AZ::RPI::FeatureProcessor | inlinevirtual |
OnRenderPipelineChanged(RPI::RenderPipeline *renderPipeline, RPI::SceneNotification::RenderPipelineChangeType changeType) override (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | |
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) | AZ::RPI::FeatureProcessor | inlinevirtual |
RayTracingFeatureProcessor()=default (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | |
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | static |
RemoveMesh(const AZ::Uuid &uuid) | AZ::Render::RayTracingFeatureProcessor | |
Render(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
SetMeshReflectionProbe(const AZ::Uuid &uuid, const Mesh::ReflectionProbe &reflectionProbe) | AZ::Render::RayTracingFeatureProcessor | |
SetMeshTransform(const AZ::Uuid &uuid, const AZ::Transform transform, const AZ::Vector3 nonUniformScale) | AZ::Render::RayTracingFeatureProcessor | |
Simulate(const SimulatePacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
SubMeshVector typedef (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | |
UpdateRayTracingSrgs() | AZ::Render::RayTracingFeatureProcessor | |
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | virtual |
~RayTracingFeatureProcessor()=default (defined in AZ::Render::RayTracingFeatureProcessor) | AZ::Render::RayTracingFeatureProcessor | virtual |