This is the complete list of members for AZ::Render::SkinnedMeshFeatureProcessorInterface, including all inherited members.
AcquireSkinnedMesh(const SkinnedMeshHandleDescriptor &desc)=0 | AZ::Render::SkinnedMeshFeatureProcessorInterface | pure virtual |
Activate() | AZ::RPI::FeatureProcessor | inlinevirtual |
AddRenderPasses(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
ApplyRenderPipelineChange(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
AZ_RTTI(AZ::Render::SkinnedMeshFeatureProcessorInterface, "{6BE6D9D7-FFD7-4C35-9A84-4EFDE730F06B}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface) | AZ::Render::SkinnedMeshFeatureProcessorInterface | |
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
Deactivate() | AZ::RPI::FeatureProcessor | inlinevirtual |
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
DisableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex)=0 | AZ::Render::SkinnedMeshFeatureProcessorInterface | pure virtual |
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
EnableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex)=0 | AZ::Render::SkinnedMeshFeatureProcessorInterface | pure virtual |
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
GetParentScene() const (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | inline |
OnEndCulling(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
OnRenderEnd() | AZ::RPI::FeatureProcessor | inlinevirtual |
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) | AZ::RPI::FeatureProcessor | inlinevirtual |
ReleaseSkinnedMesh(SkinnedMeshHandle &handle)=0 | AZ::Render::SkinnedMeshFeatureProcessorInterface | pure virtual |
Render(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
SetMorphTargetWeights(const SkinnedMeshHandle &handle, uint32_t lodIndex, const AZStd::vector< float > &weights)=0 | AZ::Render::SkinnedMeshFeatureProcessorInterface | pure virtual |
SetSkinningMatrices(const SkinnedMeshHandle &handle, const AZStd::vector< float > &data)=0 | AZ::Render::SkinnedMeshFeatureProcessorInterface | pure virtual |
Simulate(const SimulatePacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
SkinnedMeshHandle typedef (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface) | AZ::Render::SkinnedMeshFeatureProcessorInterface | |
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | virtual |