Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::SkinnedMeshInputLod Member List

This is the complete list of members for AZ::Render::SkinnedMeshInputLod, including all inherited members.

AddMorphTarget(const RPI::MorphTargetMetaAsset::MorphTarget &morphTarget, const RPI::BufferAssetView *morphBufferAssetView, const AZStd::string &bufferNamePrefix, float minWeight, float maxWeight)AZ::Render::SkinnedMeshInputLod
CreateFromModelLod(const Data::Asset< RPI::ModelAsset > &modelAsset, const Data::Instance< RPI::Model > &model, uint32_t lodIndex)AZ::Render::SkinnedMeshInputLod
GetModelLodAsset() constAZ::Render::SkinnedMeshInputLod
GetMorphTargetComputeMetaDatas() constAZ::Render::SkinnedMeshInputLod
GetMorphTargetInputBuffers() constAZ::Render::SkinnedMeshInputLod
GetVertexCount() constAZ::Render::SkinnedMeshInputLod
HasMorphTargetsForMesh(uint32_t meshIndex) constAZ::Render::SkinnedMeshInputLod
SkinnedMeshInputBuffers (defined in AZ::Render::SkinnedMeshInputLod)AZ::Render::SkinnedMeshInputLodfriend