Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for D3D12MA::Pool, including all inherited members.
Allocator (defined in D3D12MA::Pool) | D3D12MA::Pool | friend |
AllocatorPimpl (defined in D3D12MA::Pool) | D3D12MA::Pool | friend |
BeginDefragmentation(const DEFRAGMENTATION_DESC *pDesc, DefragmentationContext **ppContext) | D3D12MA::Pool | |
CalculateStatistics(DetailedStatistics *pStats) | D3D12MA::Pool | |
D3D12MA_DELETE (defined in D3D12MA::Pool) | D3D12MA::Pool | friend |
GetDesc() const | D3D12MA::Pool | |
GetName() const | D3D12MA::Pool | |
GetStatistics(Statistics *pStats) | D3D12MA::Pool | |
ReleaseThis() override (defined in D3D12MA::Pool) | D3D12MA::Pool | protected |
SetName(LPCWSTR Name) | D3D12MA::Pool |