Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for D3D12MA::VirtualBlock, including all inherited members.
Allocate(const VIRTUAL_ALLOCATION_DESC *pDesc, VirtualAllocation *pAllocation, UINT64 *pOffset) | D3D12MA::VirtualBlock | |
BuildStatsString(WCHAR **ppStatsString) const | D3D12MA::VirtualBlock | |
CalculateStatistics(DetailedStatistics *pStats) const | D3D12MA::VirtualBlock | |
Clear() | D3D12MA::VirtualBlock | |
CreateVirtualBlock(const VIRTUAL_BLOCK_DESC *, VirtualBlock **) | D3D12MA::VirtualBlock | friend |
D3D12MA_DELETE (defined in D3D12MA::VirtualBlock) | D3D12MA::VirtualBlock | friend |
FreeAllocation(VirtualAllocation allocation) | D3D12MA::VirtualBlock | |
FreeStatsString(WCHAR *pStatsString) const | D3D12MA::VirtualBlock | |
GetAllocationInfo(VirtualAllocation allocation, VIRTUAL_ALLOCATION_INFO *pInfo) const | D3D12MA::VirtualBlock | |
GetStatistics(Statistics *pStats) const | D3D12MA::VirtualBlock | |
IsEmpty() const | D3D12MA::VirtualBlock | |
ReleaseThis() override (defined in D3D12MA::VirtualBlock) | D3D12MA::VirtualBlock | protected |
SetAllocationPrivateData(VirtualAllocation allocation, void *pPrivateData) | D3D12MA::VirtualBlock |