Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceFeatures Member List

This is the complete list of members for VkPhysicalDeviceFeatures, including all inherited members.

alphaToOne (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
depthBiasClamp (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
depthBounds (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
depthClamp (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
drawIndirectFirstInstance (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
dualSrcBlend (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
fillModeNonSolid (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
fragmentStoresAndAtomics (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
fullDrawIndexUint32 (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
geometryShader (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
imageCubeArray (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
independentBlend (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
inheritedQueries (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
largePoints (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
logicOp (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
multiDrawIndirect (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
multiViewport (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
occlusionQueryPrecise (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
pipelineStatisticsQuery (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
robustBufferAccess (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
samplerAnisotropy (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sampleRateShading (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderClipDistance (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderCullDistance (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderFloat64 (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderImageGatherExtended (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderInt16 (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderInt64 (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderResourceMinLod (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderResourceResidency (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderSampledImageArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderStorageBufferArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderStorageImageArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderStorageImageExtendedFormats (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderStorageImageMultisample (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderStorageImageReadWithoutFormat (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderStorageImageWriteWithoutFormat (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderTessellationAndGeometryPointSize (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
shaderUniformBufferArrayDynamicIndexing (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseBinding (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidency16Samples (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidency2Samples (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidency4Samples (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidency8Samples (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidencyAliased (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidencyBuffer (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidencyImage2D (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
sparseResidencyImage3D (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
tessellationShader (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
textureCompressionASTC_LDR (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
textureCompressionBC (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
textureCompressionETC2 (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
variableMultisampleRate (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
vertexPipelineStoresAndAtomics (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures
wideLines (defined in VkPhysicalDeviceFeatures)VkPhysicalDeviceFeatures