Open 3D Engine Atom Gem API Reference  24.09
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VK_KHR_dedicated_allocation

VK_KHR_dedicated_allocation is a Vulkan extension which can be used to improve performance on some GPUs. It augments Vulkan API with possibility to query driver whether it prefers particular buffer or image to have its own, dedicated allocation (separate VkDeviceMemory block) for better efficiency - to be able to do some internal optimizations. The extension is supported by this library. It will be used automatically when enabled.

It has been promoted to core Vulkan 1.1, so if you use eligible Vulkan version and inform VMA about it by setting VmaAllocatorCreateInfo::vulkanApiVersion, you are all set.

Otherwise, if you want to use it as an extension:

1 . When creating Vulkan device, check if following 2 device extensions are supported (call vkEnumerateDeviceExtensionProperties()). If yes, enable them (fill VkDeviceCreateInfo::ppEnabledExtensionNames).

  • VK_KHR_get_memory_requirements2
  • VK_KHR_dedicated_allocation

If you enabled these extensions:

2 . Use VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT flag when creating your VmaAllocator to inform the library that you enabled required extensions and you want the library to use them.

vmaCreateAllocator(&allocatorInfo, &allocator);
VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateAllocator(const VmaAllocatorCreateInfo *VMA_NOT_NULL pCreateInfo, VmaAllocator VMA_NULLABLE *VMA_NOT_NULL pAllocator)
Creates VmaAllocator object.
@ VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT
Enables usage of VK_KHR_dedicated_allocation extension.
Definition: vk_mem_alloc.h:342

That is all. The extension will be automatically used whenever you create a buffer using vmaCreateBuffer() or image using vmaCreateImage().

When using the extension together with Vulkan Validation Layer, you will receive warnings like this:

vkBindBufferMemory(): Binding memory to buffer 0x33 but vkGetBufferMemoryRequirements() has not been called on that buffer.

It is OK, you should just ignore it. It happens because you use function vkGetBufferMemoryRequirements2KHR() instead of standard vkGetBufferMemoryRequirements(), while the validation layer seems to be unaware of it.

To learn more about this extension, see: