Open 3D Engine AtomLyIntegration Gem API Reference  24.09
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AZ::Render::MaterialAssignment Member List

This is the complete list of members for AZ::Render::MaterialAssignment, including all inherited members.

ApplyProperties()AZ::Render::MaterialAssignment
AZ_CLASS_ALLOCATOR(AZ::Render::MaterialAssignment, SystemAllocator) (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
AZ_RTTI(AZ::Render::MaterialAssignment, "{C66E5214-A24B-4722-B7F0-5991E6F8F163}") (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
m_defaultMaterialAsset (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
m_materialAsset (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
m_materialInstance (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
m_materialInstanceMustBeUnique (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
m_materialInstancePreCreated (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
m_matModUvOverrides (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
m_propertyOverrides (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
MaterialAssignment()=default (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
MaterialAssignment(const AZ::Data::AssetId &materialAssetId) (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
MaterialAssignment(const Data::Asset< RPI::MaterialAsset > &asset) (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
MaterialAssignment(const Data::Asset< RPI::MaterialAsset > &asset, const Data::Instance< RPI::Material > &instance) (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignment
RebuildInstance()AZ::Render::MaterialAssignment
Reflect(ReflectContext *context) (defined in AZ::Render::MaterialAssignment)AZ::Render::MaterialAssignmentstatic
Release()AZ::Render::MaterialAssignment
RequiresLoading() constAZ::Render::MaterialAssignment
ToString() constAZ::Render::MaterialAssignment