Open 3D Engine AtomTressFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AMD::Matrix3, including all inherited members.
GetElement(int i, int j) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
IDENTITY (defined in AMD::Matrix3) | AMD::Matrix3 | static |
Inverse() (defined in AMD::Matrix3) | AMD::Matrix3 | |
InverseOther() const (defined in AMD::Matrix3) | AMD::Matrix3 | |
Matrix3(void) (defined in AMD::Matrix3) | AMD::Matrix3 | |
Matrix3(const Matrix3 &other) (defined in AMD::Matrix3) | AMD::Matrix3 | |
Matrix3(float e00, float e01, float e02, float e10, float e11, float e12, float e20, float e21, float e22) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator!=(const Matrix3 &other) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator!=(float a) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator()(int i, int j) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator()(int i, int j) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator*(const Vector3 &vec) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator*(const Matrix3 &other) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator*(float val) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator* (defined in AMD::Matrix3) | AMD::Matrix3 | friend |
operator*=(float val) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator+(const Matrix3 &other) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator+=(const Matrix3 &other) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator-(const Matrix3 &other) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator- (defined in AMD::Matrix3) | AMD::Matrix3 | friend |
operator-=(const Matrix3 &other) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator/(float val) const (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator=(const Matrix3 &other) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator==(const Matrix3 &other) (defined in AMD::Matrix3) | AMD::Matrix3 | |
operator==(float a) (defined in AMD::Matrix3) | AMD::Matrix3 | |
Quaternion (defined in AMD::Matrix3) | AMD::Matrix3 | friend |
Set(float e00, float e01, float e02, float e10, float e11, float e12, float e20, float e21, float e22) (defined in AMD::Matrix3) | AMD::Matrix3 | |
SetElement(int i, int j, float val) (defined in AMD::Matrix3) | AMD::Matrix3 | |
SetIdentity() (defined in AMD::Matrix3) | AMD::Matrix3 | |
SetRotation(const Vector3 &axis, float ang) (defined in AMD::Matrix3) | AMD::Matrix3 | |
Transpose() (defined in AMD::Matrix3) | AMD::Matrix3 | |
TransposeOther() const (defined in AMD::Matrix3) | AMD::Matrix3 | |
Vector3 (defined in AMD::Matrix3) | AMD::Matrix3 | friend |
ZERO (defined in AMD::Matrix3) | AMD::Matrix3 | static |
~Matrix3(void) (defined in AMD::Matrix3) | AMD::Matrix3 |