Open 3D Engine AtomTressFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AMD::Quaternion, including all inherited members.
GetMatrix33() const (defined in AMD::Quaternion) | AMD::Quaternion | |
GetRotation(Vector3 *pAxis, float *pAngle_radian) const (defined in AMD::Quaternion) | AMD::Quaternion | |
GetRotation(Matrix3 *pMat33) const (defined in AMD::Quaternion) | AMD::Quaternion | |
Inverse() (defined in AMD::Quaternion) | AMD::Quaternion | |
InverseOther() const (defined in AMD::Quaternion) | AMD::Quaternion | |
Length() const (defined in AMD::Quaternion) | AMD::Quaternion | |
m (defined in AMD::Quaternion) | AMD::Quaternion | |
Normalize() (defined in AMD::Quaternion) | AMD::Quaternion | |
operator*(const Quaternion &other) const (defined in AMD::Quaternion) | AMD::Quaternion | |
operator*(const Vector3 &vec) const (defined in AMD::Quaternion) | AMD::Quaternion | |
operator* (defined in AMD::Quaternion) | AMD::Quaternion | friend |
operator+(const Quaternion &other) const (defined in AMD::Quaternion) | AMD::Quaternion | |
operator+(const Vector3 &vec) const (defined in AMD::Quaternion) | AMD::Quaternion | |
operator=(const Quaternion &other) (defined in AMD::Quaternion) | AMD::Quaternion | |
operator=(float *xyz) (defined in AMD::Quaternion) | AMD::Quaternion | |
Quaternion(float x=0.0, float y=0.0, float z=0.0, float w=1.0) (defined in AMD::Quaternion) | AMD::Quaternion | |
Quaternion(const Quaternion &other) (defined in AMD::Quaternion) | AMD::Quaternion | |
Quaternion(const Matrix3 &rotMat) (defined in AMD::Quaternion) | AMD::Quaternion | |
Quaternion(const Vector3 &axis, float angle_radian) (defined in AMD::Quaternion) | AMD::Quaternion | |
Quaternion(float *xyz) (defined in AMD::Quaternion) | AMD::Quaternion | |
SetIdentity() (defined in AMD::Quaternion) | AMD::Quaternion | |
SetRotation(const Vector3 &axis, float angle_radian) (defined in AMD::Quaternion) | AMD::Quaternion | |
SetRotation(const Matrix3 &rotMat) (defined in AMD::Quaternion) | AMD::Quaternion | |
SetRotation(const Quaternion &quaternion) (defined in AMD::Quaternion) | AMD::Quaternion | |
w (defined in AMD::Quaternion) | AMD::Quaternion | |
x (defined in AMD::Quaternion) | AMD::Quaternion | |
y (defined in AMD::Quaternion) | AMD::Quaternion | |
z (defined in AMD::Quaternion) | AMD::Quaternion | |
~Quaternion(void) (defined in AMD::Quaternion) | AMD::Quaternion |