Open 3D Engine AtomTressFX Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TressFXSDFInputMeshInterface Member List

This is the complete list of members for TressFXSDFInputMeshInterface, including all inherited members.

GetBoundingBox(Vector3 &min, Vector3 &max)=0 (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfacepure virtual
GetInitialBoundingBox(Vector3 &min, Vector3 &max)=0 (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfacepure virtual
GetMeshBuffer()=0 (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfacepure virtual
GetNumMeshTriangle()=0 (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfacepure virtual
GetNumMeshVertices()=0 (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfacepure virtual
GetSizeOfMeshElement()=0 (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfacepure virtual
GetTrimeshVertexIndicesBuffer()=0 (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfacepure virtual
~TressFXSDFInputMeshInterface() (defined in TressFXSDFInputMeshInterface)TressFXSDFInputMeshInterfaceinlinevirtual