Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Audio::AudioSystemImplementationNotifications, including all inherited members.
AddressPolicy (defined in Audio::AudioSystemImplementationNotifications) | Audio::AudioSystemImplementationNotifications | static |
HandlerPolicy (defined in Audio::AudioSystemImplementationNotifications) | Audio::AudioSystemImplementationNotifications | static |
OnAudioSystemGetFocus()=0 | Audio::AudioSystemImplementationNotifications | pure virtual |
OnAudioSystemLoseFocus()=0 | Audio::AudioSystemImplementationNotifications | pure virtual |
OnAudioSystemMuteAll()=0 | Audio::AudioSystemImplementationNotifications | pure virtual |
OnAudioSystemRefresh()=0 | Audio::AudioSystemImplementationNotifications | pure virtual |
OnAudioSystemUnmuteAll()=0 | Audio::AudioSystemImplementationNotifications | pure virtual |
~AudioSystemImplementationNotifications()=default (defined in Audio::AudioSystemImplementationNotifications) | Audio::AudioSystemImplementationNotifications | virtual |