Open 3D Engine AudioSystem Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Audio::MicrophoneRequests, including all inherited members.
AddressPolicy (defined in Audio::MicrophoneRequests) | Audio::MicrophoneRequests | static |
EndSession()=0 | Audio::MicrophoneRequests | pure virtual |
GetData(void **outputData, AZStd::size_t numFrames, const SAudioInputConfig &targetConfig, bool shouldDeinterleave)=0 | Audio::MicrophoneRequests | pure virtual |
GetFormatConfig() const =0 | Audio::MicrophoneRequests | pure virtual |
HandlerPolicy | Audio::MicrophoneRequests | static |
InitializeDevice()=0 | Audio::MicrophoneRequests | pure virtual |
IsCapturing()=0 | Audio::MicrophoneRequests | pure virtual |
MutexType typedef (defined in Audio::MicrophoneRequests) | Audio::MicrophoneRequests | |
ShutdownDevice()=0 | Audio::MicrophoneRequests | pure virtual |
StartSession()=0 | Audio::MicrophoneRequests | pure virtual |