Open 3D Engine AWSGameLift Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AWSGameLift::AWSGameLiftClientSystemComponent Member List

This is the complete list of members for AWSGameLift::AWSGameLiftClientSystemComponent, including all inherited members.

Activate() override (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentprotected
AWSGameLiftClientSystemComponent() (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponent
AZ_COMPONENT(AWSGameLiftClientSystemComponent, "{d481c15c-732a-4eea-9853-4965ed1bc2be}") (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponent
Deactivate() override (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentprotected
GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType &dependent) (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentstatic
GetGameLiftClient() const override (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponent
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentstatic
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentstatic
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentstatic
Init() override (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentprotected
Reflect(AZ::ReflectContext *context) (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentstatic
SetGameLiftClient(AZStd::shared_ptr< Aws::GameLift::GameLiftClient > gameliftClient) override (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponent
SetGameLiftClientManager(AZStd::unique_ptr< AWSGameLiftClientManager > gameliftManager) (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentprotected
SetGameLiftClientTicketTracker(AZStd::unique_ptr< AWSGameLiftClientLocalTicketTracker > gameliftTicketTracker) (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentprotected
~AWSGameLiftClientSystemComponent()=default (defined in AWSGameLift::AWSGameLiftClientSystemComponent)AWSGameLift::AWSGameLiftClientSystemComponentvirtual