Open 3D Engine Compression Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Compression::CompressionModuleInterface, including all inherited members.
AZ_CLASS_ALLOCATOR_DECL (defined in Compression::CompressionModuleInterface) | Compression::CompressionModuleInterface | |
AZ_RTTI_NO_TYPE_INFO_DECL() (defined in Compression::CompressionModuleInterface) | Compression::CompressionModuleInterface | |
AZ_TYPE_INFO_WITH_NAME_DECL(CompressionModuleInterface) (defined in Compression::CompressionModuleInterface) | Compression::CompressionModuleInterface | |
CompressionModuleInterface() (defined in Compression::CompressionModuleInterface) | Compression::CompressionModuleInterface | |
GetRequiredSystemComponents() const override | Compression::CompressionModuleInterface | |
~CompressionModuleInterface() override (defined in Compression::CompressionModuleInterface) | Compression::CompressionModuleInterface |