Open 3D Engine EMotionFX Gem API Reference 23.10.0
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CommandSystem::SelectionList Member List

This is the complete list of members for CommandSystem::SelectionList, including all inherited members.

Add(SelectionList &selection)CommandSystem::SelectionList
AddActor(EMotionFX::Actor *actor)CommandSystem::SelectionList
AddActorInstance(EMotionFX::ActorInstance *actorInstance)CommandSystem::SelectionList
AddAnimGraph(EMotionFX::AnimGraph *animGraph)CommandSystem::SelectionList
AddMotion(EMotionFX::Motion *motion)CommandSystem::SelectionList
AddMotionInstance(EMotionFX::MotionInstance *motionInstance)CommandSystem::SelectionList
AddNode(EMotionFX::Node *node)CommandSystem::SelectionList
CheckIfHasActor(EMotionFX::Actor *actor) constCommandSystem::SelectionListinline
CheckIfHasActorInstance(EMotionFX::ActorInstance *actorInstance) constCommandSystem::SelectionListinline
CheckIfHasAnimGraph(EMotionFX::AnimGraph *animGraph) constCommandSystem::SelectionListinline
CheckIfHasMotion(EMotionFX::Motion *motion) constCommandSystem::SelectionListinline
CheckIfHasMotionInstance(EMotionFX::MotionInstance *motionInstance) constCommandSystem::SelectionListinline
CheckIfHasNode(EMotionFX::Node *node) constCommandSystem::SelectionListinline
Clear()CommandSystem::SelectionList
ClearActorInstanceSelection() (defined in CommandSystem::SelectionList)CommandSystem::SelectionListinline
ClearActorSelection() (defined in CommandSystem::SelectionList)CommandSystem::SelectionListinline
ClearAnimGraphSelection() (defined in CommandSystem::SelectionList)CommandSystem::SelectionListinline
ClearMotionInstanceSelection() (defined in CommandSystem::SelectionList)CommandSystem::SelectionListinline
ClearMotionSelection() (defined in CommandSystem::SelectionList)CommandSystem::SelectionListinline
ClearNodeSelection() (defined in CommandSystem::SelectionList)CommandSystem::SelectionListinline
GetActor(size_t index) constCommandSystem::SelectionListinline
GetActorInstance(size_t index) constCommandSystem::SelectionListinline
GetAnimGraph(size_t index) constCommandSystem::SelectionListinline
GetFirstActor() constCommandSystem::SelectionListinline
GetFirstActorInstance() constCommandSystem::SelectionListinline
GetFirstAnimGraph() constCommandSystem::SelectionListinline
GetFirstMotion() constCommandSystem::SelectionListinline
GetFirstMotionInstance() constCommandSystem::SelectionListinline
GetFirstNode() constCommandSystem::SelectionListinline
GetIsEmpty() constCommandSystem::SelectionList
GetMotion(size_t index) constCommandSystem::SelectionListinline
GetMotionInstance(size_t index) constCommandSystem::SelectionListinline
GetNode(size_t index) constCommandSystem::SelectionListinline
GetNumSelectedActorInstances() constCommandSystem::SelectionListinline
GetNumSelectedActors() constCommandSystem::SelectionListinline
GetNumSelectedAnimGraphs() constCommandSystem::SelectionListinline
GetNumSelectedMotionInstances() constCommandSystem::SelectionListinline
GetNumSelectedMotions() constCommandSystem::SelectionListinline
GetNumSelectedNodes() constCommandSystem::SelectionListinline
GetNumTotalItems() constCommandSystem::SelectionList
GetSelectedMotionInstances()CommandSystem::SelectionList
GetSingleActor() constCommandSystem::SelectionList
GetSingleActorInstance() constCommandSystem::SelectionList
GetSingleMotion() constCommandSystem::SelectionList
Log() (defined in CommandSystem::SelectionList)CommandSystem::SelectionList
MakeValid() (defined in CommandSystem::SelectionList)CommandSystem::SelectionList
RemoveActor(size_t index)CommandSystem::SelectionListinline
RemoveActor(EMotionFX::Actor *actor)CommandSystem::SelectionList
RemoveActorInstance(size_t index)CommandSystem::SelectionListinline
RemoveActorInstance(EMotionFX::ActorInstance *actorInstance)CommandSystem::SelectionList
RemoveAnimGraph(size_t index)CommandSystem::SelectionListinline
RemoveAnimGraph(EMotionFX::AnimGraph *animGraph)CommandSystem::SelectionList
RemoveMotion(size_t index)CommandSystem::SelectionListinline
RemoveMotion(EMotionFX::Motion *motion)CommandSystem::SelectionList
RemoveMotionInstance(size_t index)CommandSystem::SelectionListinline
RemoveMotionInstance(EMotionFX::MotionInstance *motionInstance)CommandSystem::SelectionList
RemoveNode(size_t index)CommandSystem::SelectionListinline
RemoveNode(EMotionFX::Node *node)CommandSystem::SelectionList
SelectionList()CommandSystem::SelectionList
~SelectionList()CommandSystem::SelectionList