Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMStudio::SaveDirtySettingsWindow Member List

This is the complete list of members for EMStudio::SaveDirtySettingsWindow, including all inherited members.

GetSaveDirtyFiles() (defined in EMStudio::SaveDirtySettingsWindow)EMStudio::SaveDirtySettingsWindowinline
GetSelectedFileNames(AZStd::vector< AZStd::string > *outFileNames, AZStd::vector< SaveDirtyFilesCallback::ObjectPointer > *outObjects) (defined in EMStudio::SaveDirtySettingsWindow)EMStudio::SaveDirtySettingsWindow
OnCancelButton() (defined in EMStudio::SaveDirtySettingsWindow)EMStudio::SaveDirtySettingsWindowinlineslot
OnSaveButton() (defined in EMStudio::SaveDirtySettingsWindow)EMStudio::SaveDirtySettingsWindowinlineslot
OnSkipSavingButton() (defined in EMStudio::SaveDirtySettingsWindow)EMStudio::SaveDirtySettingsWindowinlineslot
SaveDirtySettingsWindow(QWidget *parent, const AZStd::vector< AZStd::string > &dirtyFileNames, const AZStd::vector< SaveDirtyFilesCallback::ObjectPointer > &objects, QDialogButtonBox::StandardButtons buttons=QDialogButtonBox::Ok|QDialogButtonBox::Discard|QDialogButtonBox::Cancel) (defined in EMStudio::SaveDirtySettingsWindow)EMStudio::SaveDirtySettingsWindow
~SaveDirtySettingsWindow() (defined in EMStudio::SaveDirtySettingsWindow)EMStudio::SaveDirtySettingsWindowvirtual